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hidden npcs can't showimg
hidelocal;
showimg 0,stone.png,x,y; It does not work. |
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Stone.png doesn't show up even when hidelocal isn't used...
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instead of
using hidelocal just use a transparent img for your npc (make blank.gif as a black transparent black image) and then place it in a place where users cannot get to and you cna use show images (at least I think, my GraalBoy script is having issues with it being totally invisible. Prolly cause I suck major at scripting [VB is so much nicer and more friendlier but changing between the two is hell])
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The workarounds are easy, have different NPCs show the image than the one that's hiding, but imagine doing a chest that's supposed to hide itself (the closed chest) and show a key. You have to change the image to an open chest, the hide the image of the closed chest that's usually over the drawunderplayer open chest, and show the key over it, it's a nightmare.
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Dude, that's easy to do, you don't even really need two NPCs to do it. NPC Code: |
And, of course, put that script into an NPC with the closed chest graphic, and everything should be fine.
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No... flags!
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