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-   -   New Team Sounds (https://forums.graalonline.com/forums/showthread.php?t=57834)

Gambet 02-27-2005 01:04 AM

New Team Sounds
 
You really need to make it so you can only send one of those new team sounds once per every X amount of seconds, because people are using it over and over again (most of them are trials or just a bunch of annoying players), and its annoying everyone. They are using it for no reason, just to bother people. Practically everyone in my team had to turn off their volume because these people wouldnt stop (I know this because they said it over team chat). They are being carelessly abused, and you need to add some restrictions.

Admins 02-27-2005 01:30 AM

Currently players on trial accounts can only send one team sound each 5 seconds, with upgraded account each second.

Gambet 02-27-2005 01:32 AM

Seconds past by pretty quickly, why not once every 5-10 seconds?

EDIT: Also, make it so that when a person is using a team sound, someone else cant use one until the previous one is complete. There was a lot of sound overlapping earlier.

Akoalin 02-27-2005 04:56 AM

Quote:

Originally Posted by Gambet
Seconds past by pretty quickly, why not once every 5-10 seconds?

That's what I told him :\

Fogles 02-27-2005 05:15 AM

should just make it a buyable "Radio Messager" cost a certain ammount, and certain rank..so the noobs wont abuse it.

pacMASTA 02-27-2005 04:56 PM

Quote:

Originally Posted by Fogles
should just make it a buyable "Radio Messager" cost a certain ammount, and certain rank..so the noobs wont abuse it.

... No soldier would be caught on the battle field with no Radio COntact , so it makes no sense and if you hate it to much turn down the SFX

Fogles 02-27-2005 05:32 PM

the radio contact is really useless to me, i never use it...so make it buyable, its actually useless to everyone, people played without it before..so/ ! !

Admins 02-27-2005 05:44 PM

Quote:

Originally Posted by Fogles
the radio contact is really useless to me, i never use it...so make it buyable, its actually useless to everyone, people played without it before..so/ ! !

It's good for contacting team members, like saying "go go go" or "follow me" instead of just stupidly running into the battle without ever contacting team members. It increases the team factor in my opinion.

Gambet 02-27-2005 06:27 PM

Quote:

Originally Posted by Stefan
It's good for contacting team members, like saying "go go go" or "follow me" instead of just stupidly running into the battle without ever contacting team members. It increases the team factor in my opinion.


Stefan, you need to remember one thing.....the people on Zone do not either know how to work as a team, or choose to not work as a team. Its a neat feature, but people are using it carelessly and people arnt really paying attention to the meaning of the sounds being sent. People hear the sounds over and over again and end up getting annoyed instead of trying to figure out why it was sent. Zone has a lack of teamwork.

pacMASTA 02-27-2005 11:00 PM

Quote:

Originally Posted by Gambet
Stefan, you need to remember one thing.....the people on Zone do not either know how to work as a team, or choose to not work as a team. Its a neat feature, but people are using it carelessly and people arnt really paying attention to the meaning of the sounds being sent. People hear the sounds over and over again and end up getting annoyed instead of trying to figure out why it was sent. Zone has a lack of teamwork.

Indeed i call for help at base 2 geting swamped and they all just sit their like idiots trying to raise their kills somwere else

Admins 02-28-2005 12:02 AM

Quote:

Originally Posted by Gambet
Stefan, you need to remember one thing.....the people on Zone do not either know how to work as a team, or choose to not work as a team. Its a neat feature, but people are using it carelessly and people arnt really paying attention to the meaning of the sounds being sent. People hear the sounds over and over again and end up getting annoyed instead of trying to figure out why it was sent. Zone has a lack of teamwork.

Then we need to make it easier to do team work.
- We could add some map overview / minimap that only shows your team members and eventually shows special icons if you call "mayday" or "enemy in sight".
- Camping in bases should probably be made harder. I could imagine warping people back to the dropship if they stay more than 30 seconds in a base or tent or if you don't hurt an enemy or get hurt by an enemy for 120 seconds.

Gambet 02-28-2005 12:20 AM

Quote:

Originally Posted by Stefan
Then we need to make it easier to do team work.
- We could add some map overview / minimap that only shows your team members and eventually shows special icons if you call "mayday" or "enemy in sight".
- Camping in bases should probably be made harder. I could imagine warping people back to the dropship if they stay more than 30 seconds in a base or tent or if you don't hurt an enemy or get hurt by an enemy for 120 seconds.



Both would be good, but I dont see how the first one would improve teamwork.

Instead of if you camp in one of the tents or bunkers too long you get warped to the dropship, why dont you make it so if you idle for X amount of time while inside the map, then you are warped to a dropship, and if you are in a team in the dropship and you take X amount of time before going into the battlefield, then you will be kicked from the team?

I think that would be better.

Admins 02-28-2005 12:32 AM

Quote:

Originally Posted by Gambet
Both would be good, but I dont see how the first one would improve teamwork.

For teamwork you first need to know where you team members are and what they are doing, the second thing is that you need to be able to communicate with them. In a battle you cannot type in text, so icons/sounds showing what you are giving or needing would be best.

Quote:

Originally Posted by Gambet
Instead of if you camp in one of the tents or bunkers too long you get warped to the dropship, why dont you make it so if you idle for X amount of time while inside the map, then you are warped to a dropship, and if you are in a team in the dropship and you take X amount of time before going into the battlefield, then you will be kicked from the team?

I think that would be better.

It's what I wanted to do, if you are idling then you are put back to the dropship and are put out of the team.

axman36 03-02-2005 06:16 AM

And how about you have to wait X amount of time for the "staying inside the base" time resets, cause people will just walk out of the base or tent and walk back in. But I still dont know how this will increase teamwork, they can still go to some random place and place and camp there, and if you have it so if they go back to the dropship if standing, then theyll just walk around and continue camping. And About the bases, they can just camp there, Go backt o the battlefield, camp there, go back to the battlefield, so how about making it so that if you do this 3 times, they get kicked off the team and they ahve to wait a X amount of time until they can go back in a team. And if they camp 9 times while there on the planet, they get kicked off the planet and have to wait an X amount of time until they can go back to the planet.


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