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replaceani
I'm trying to implement a new gani in a script using replaceani, but for whatever reason, it still plays a split second of walk.gani whenever I use the arrow keys, before it switches to my gani, anyone have this problem and/or know how to fix it?
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sounds like a problem in your gani
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My gani is a single frame with no sprites on it, I am trying to get rid of all characters/animations on the screen whatsoever. :asleep: Stupid sounds included.
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Maybe you have the walking gani as the setback?
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what animation are you replacing, walk?
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Post the gani? We might get a better change to help you then..
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1 Attachment(s)
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NPC Code: *grumbles at the forum accepting zip but not rar. |
File is corrupted
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sounds like you need to disabledefmovement;
this has been brought up before, Graal plays the walking sounds through the game aswell as the gani |
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Chad, thanks, I'll try that if you think it'd be the best way. :) |
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