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Graalv3,and suggestions.
Does anybody know what can be done with v3? Because I was watching this movie with my little sister, and I saw this chetah thing was hiding in the grass, so I thought..
If possible could there be like different kinds of grass? Like some that we could hide in, so we can hunt monsters easily (Sometimes they move when you get close). It would also add like a element of surprise, because monsters as well could hide there. Also maybe like wind, or a force that pushes us back. So that even the person with the fastest speed, can't like run that fast. And, could there be like new kinds of dungeons? (Not like a map, or a haunted house) But maybe like a island, or something. And maybe witches or wizards, that can maybe control us and make us attack our partners (when in party) or make it look like they are monsters, so that we kill them. |
Hmm... you can hide under a pot right now i think? :O
But it would be neat if you could hide in some tall grass and make sneak attacks on enemies... |
Yes, a pot blends in perfectly with a tree e.e, what I meant is that, you could hide in the grass, when hunting monsters, or maybe when hunting people.
I was also thinking, like of a new monster. A anaconda, its a HUGE snake (to those of you who don't know =p). Like where it could be found is in the water, and only if you have like bait, or food on you. It will follow you to shore. But if you are in the water, it can wrap around you, and poison you. Also, what about diving? Like if we are getting chased by a person, we could dive under water for like 5 seconds. |
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Hiding in a barrel works only one third of the cases, and yes, the name always shows...
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Well, monsters can't read now can they?
But maybe there could be a way that we can make it so that our name doesn't show up |
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actually im glad the flaming aura doesn't work in water...it has been made too strong...as well as vitriol...remove +'s from armour and prepped weapons. but dont remove it...cause imma try to get them both now =D.
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I am developing tall grass terrain for a project, as well as dense jungle, and hieghtmapped swamps (where as you get deeper it gets harder to move in).
The goal of the tall grass was to a type of pack monster that ambushes players in nearby normal grass and trails. It's an older project but I hope to get back on it when I get some more dustari components done. When I finally can get to the tall grass stuff, it'll be usable in any gk project. |
coughpadrencough
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:eek: Where do you get Graalv3? *boggles*
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