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3D Script
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I would like to post a 3D script Im working on.. Its good to see the nice effects of "log" and other maths that people usually dont use in the trigonometry. Im long time studying trigonometry, I hope you like it.
Run the script and press "H" to open the command list. Thanks Amon-Ra |
That sir, ****ing rox. I never though graal was capable of such things. this will deafinitly break a barier or two
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sen x? o.O portugese translation of another trig function? (sec or so?)
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Thanks everybody liked it, sorry for the Portuguese comments.. |
Nifty. :D
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Really nice :D
But Kaimetsu's 3d thing was cool, too. |
Out of curiosity, have you considered the possible problems in using shaded polygons instead of wireframes? It's quite an interesting puzzle to solve :)
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It looks very nice! ;D
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Wow that is realy cool I like yours and kaimetsu's sphere they both demonstrate 3d abbilities very well
I'm just playing with it rotating and such now its just neat O_O and mesmorizing wheeeeeee wow what a long script filled with portugese characters that I would hate to have to learn to type Great job :) |
Wow, that's ****ing amazing. The most amazing thing I've ever seen Graal do.
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That's cool, alot like mine though, except with more functions, different setup and control (I didn't use the straightforward x/y/z manipulation, instead it just turns according you your perspective)
Kai meant you are using a wireframe, and if you had tried shaded polygons. More like his sphere, but with differential shading between each node. I was going to add that to mine, but the trig functions lag enough as it is, so the effect isn't worth exponentially increasing the showpoly count x_x. |
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It'd say it's probably the simplest route for what you want, without any unnecessary fanciness. Still, it's fun to think about how other effects would be achieved. |
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Thanks for letting us know, Wan.
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I made a 3d spaceshooting game with lights... and i made a cube... I'm not sure if i made my cube before amonbr
The spaceshooter is fun, but the "3d" engine isnt a realistic rotational one, its different. My cube algorithim as i recall was not as good. I started a 3d bike game, it looks pretty nifty, but as usual im too lazy to finish anything. I also wrote out an algorithim for a fully rotational graal rubiks cube. |
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