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-   -   First body (https://forums.graalonline.com/forums/showthread.php?t=51899)

Trevor 03-23-2004 08:28 AM

First body
 
This is my first attempt to try to make a body. Basically my first real graphic to try hard on. I am trying really hard to learn graphics because I know I am never going to find someone who can get the images out of my head better than I can, and I figure I better try to learn so I can eventually make my own server (considering the only development area I lack in is the graphical one).

Well, here it is.
http://noxeo.com/firstbody.gif

I posted this for suggestions, comments, and good ole' fasion criticism. I do want to get better, so help me.

GoZelda 03-23-2004 08:27 PM

If we see his back, and if he's handicapped, 10/10. If not, ******* you :) way to stiff

Butz 03-23-2004 10:43 PM

Find a mirror, walk towards it.
Watch the way your body moves as you walk.
The chest should not be completely still.
The legs should move much more than that.
It was a nice attempt so far, my best advice is to just take a look at how the different parts of your body move as you walk.

WanDaMan 03-23-2004 10:52 PM

I love it :), take notes on what Butz said still :)

MarkB 03-23-2004 10:53 PM

yea, indeed. make the shoulders move a bit. make the upper body sway or something.

WanDaMan 03-23-2004 10:54 PM

Quote:

Originally posted by MarkB
yea, indeed. make the shoulders move a bit. make the upper body sway or something.
Or something?

Destorm 03-23-2004 11:05 PM

1 Attachment(s)
view movement -

p.s. no one steal hes for my project :(

Butz 03-23-2004 11:14 PM

Quote:

Originally posted by Destorm
view movement -

p.s. no one steal hes for my project :(

Rated R for Nudity! :P

Err...ahem...I mean....It's a better view of movement, though it seems a little jerky. It could just be a consequence of the gif file though, so that can't be held against you.

WanDaMan 03-23-2004 11:15 PM

The hands don't go with the legs.. can't describe it...
Looks good though :)

MarkB 03-23-2004 11:24 PM

Quote:

Originally posted by WanDaMan

Or something?

Indeed, see how the shoulders sway?

Monkeyboy_McGee 03-24-2004 01:09 AM

Quote:

Originally posted by Trevor
This is my first attempt to try to make a body. Basically my first real graphic to try hard on.
:O
dude, yeah it's a bit rigid. It moves like frankenstein ;)
My advice, since i'm a rookie graphics person too, would be to start small. Ie, not trying to do complicated stuff like animated bodies and stuff quite yet.
I'm still finding small still images quite tricky sometimes, and animations of them harder still, so, yeah, don't be put off if you can't do something as complex as a moving body yet x_x

Quote:

Originally posted by Destorm
view movement -

p.s. no one steal hes for my project :(

Lol that's quite good, i like it, but uh..where the heck are lose legs disappearing to? He looks like he's grazing the floor like an about-to-charge-at-your-ass bull. XD

alarid0 03-24-2004 07:18 AM

Quote:

Originally posted by Destorm
view movement -

p.s. no one steal hes for my project :(

Wow, and people said MY guy used up too much energy walking XD

MrGannondorf 03-25-2004 12:57 AM

*sigh*, I know I'll get flamed for saying this, but its the truth.

If you want to learn how to make graphics, do NOT use ms paint.

Get yourself a freaking scanner (or a wacom tablet mouse), learn to draw by hand, and download the GIMP. (that stands for Gnu Image Manipulation Program).



www.gimp.org
They even have a windows version, and good documentation.

Also, since alpha blending in pngs will be added for v3, it makes drawn sprites even more efficient than before.

Damix2 03-25-2004 01:11 AM

As everyone says make the upper body move, also body looks a little wide for the arms.

There dont appear to be shoulders, you have to have a more smooth transition into the arms, everything moving is sequence, its tough just keep trying.

Monkeyboy_McGee 03-25-2004 01:19 AM

Quote:

Originally posted by MrGannondorf
*sigh*, I know I'll get flamed for saying this, but its the truth.

If you want to learn how to make graphics, do NOT use ms paint.

Get yourself a freaking scanner (or a wacom tablet mouse), learn to draw by hand, and download the GIMP. (that stands for Gnu Image Manipulation Program).



www.gimp.org
They even have a windows version, and good documentation.

Also, since alpha blending in pngs will be added for v3, it makes drawn sprites even more efficient than before.

Yes you probably will get flamed. Why the hell do you not think that MSpaint is good for graphics? Just because it lacks crappy little automated effects like embossment and stuff that PSP etc have, doesn't mean you can't spin out the most awesome stuff ever on it. I mean wtfs, have you never looked on these forums? Half the stuff on them was made in MSpaint or similar simple programs, and it all looks awesome. I'm learning gfx in mspaint, and im doing pretty well. MSpaint = good. You can't deny it, you just goddamned well can't. In fact, MSpaint probably can't be beaten when it comes to doing pixel art o_o

Damix2 03-25-2004 01:40 AM

Only thing I dislike about s paint is the zoom levels, I tend to zoom at like 100 different levels on psp but in paint you can only do so much

alarid0 03-25-2004 01:54 AM

Wow you really jumped on him there, man. Lil too tense o_o
He never said it was a bad program, he said scanning and going off of your hand made sketches works better for learning how. And I must say, I do love using scans :D it makes things so much easier and quicker

haunter 03-25-2004 02:03 AM

Photoshop = greater organization than MSPaint...

<3 layers

But MSPaint = better line / basic shape tools for pixels than Photoshop :(

-Ramirez- 03-25-2004 02:04 AM

Quote:

Originally posted by Damix2
Only thing I dislike about s paint is the zoom levels, I tend to zoom at like 100 different levels on psp but in paint you can only do so much
Haha, I know, I hate that too. I found out something weird though... on the WinXP version of MS Paint, there's a hidden 10x (maybe 12x) zoom. If you use the zoom tool and click below the 8x at a certain y coordinate, it zooms even further.

8x:
http://classickat.port5.com/8.GIF

10x (or 12...):
http://classickat.port5.com/10.GIF


Weird, huh? :P

Oh, here's an image that shows you exactly where you have to click:
http://classickat.port5.com/mspaintinfo.bmp

Trevor 03-25-2004 02:29 AM

Quote:

Originally posted by -Ramirez-

Weird, huh? :P


Cool. That could come in handy.

MarkB 03-25-2004 06:46 AM

Quote:

Originally posted by -Ramirez-

Haha, I know, I hate that too. I found out something weird though... on the WinXP version of MS Paint, there's a hidden 10x (maybe 12x) zoom. If you use the zoom tool and click below the 8x at a certain y coordinate, it zooms even further.

8x:
http://classickat.port5.com/8.GIF

10x (or 12...):
http://classickat.port5.com/10.GIF


Weird, huh? :P

Oh, here's an image that shows you exactly where you have to click:
http://classickat.port5.com/mspaintinfo.bmp

Interesting. :]

jrm_iii 03-25-2004 06:59 AM

also works on my version (ME)

Crono 03-25-2004 09:42 AM

Zoom trick works on Windows 2000 pro as well.

Galdor 03-25-2004 01:03 PM

cool =O

Kirble 03-28-2004 06:22 PM

Yes, a very fine trick. I think MSPaint is way outdated, It should be updated to fit the everyday pixel artist needs, like layering and stuff. (NOT filters though)

Plus, Adobe Photoshop is bound to be crippled for Pixel Art, since its for photo editting, hence Photoshop

greeno 04-10-2004 05:50 AM

mspaint would be so awesome with an easily accesible color wheel and transparency....

LordZen 04-10-2004 10:24 AM

Neat Ramirez :grin:

I was going to go rate you a 5 but you got it disabled.


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