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-   -   Avatar and such to follow mouse cursor (https://forums.graalonline.com/forums/showthread.php?t=51831)

Loriel 03-20-2004 05:09 PM

Avatar and such to follow mouse cursor
 
I think controlling summons and such should be handled by making them follow the mouse cursor if the left mouse button is pressed. Otherwise they should just roam around like normal monsters.

Satrek2000 03-20-2004 05:33 PM

Re: Avatar and such to follow mouse cursor
 
Quote:

Originally posted by Loriel
I think controlling summons and such should be handled by making them follow the mouse cursor if the left mouse button is pressed. Otherwise they should just roam around like normal monsters.
I think it's fine like they are now, even though the mouse-draffing sometimes fails. In long corridors or such, I like to get my grace up, but praying will disturb the mouse-lock.

WanDaMan 03-20-2004 05:47 PM

Heh it's fine how it is..
The whole point of it is for you to control it; you don't want it to walk around killing nothing..

GTXOO 03-21-2004 06:15 AM

I agree with loriel.

Right now we have a Piece of ******************* system, it looks poor.


If we used a mouse itd be much better, because since when do you MOVE around to make that movie, if your using a wand, wouldnt you be controlling it with that?

If your not gonna change it, then make a glow around the player to make it look like your possessed.

Satrek2000 03-21-2004 09:58 AM

Quote:

Originally posted by GTXOO
If we used a mouse itd be much better, because since when do you MOVE around to make that movie, if your using a wand, wouldnt you be controlling it with that?
What Loriel is referring to isn't the usability of the mouse - which is already there, you can controle it via mouse and walk independantly, just your line of sight will change. He's complaining about what happens if you don't use the mouse ;)

Quote:

Originally posted by GTXOO
If your not gonna change it, then make a glow around the player to make it look like your possessed.
Why? °°

GoZelda 03-21-2004 07:33 PM

Quote:

Originally posted by Satrek2000


What Loriel is referring to isn't the usability of the mouse - which is already there, you can controle it via mouse and walk independantly, just your line of sight will change. He's complaining about what happens if you don't use the mouse ;)

How you do that? Or do you just mean use the mouse like strafe?

protagonist 03-22-2004 07:18 AM

Re: Re: Avatar and such to follow mouse cursor
 
Quote:

Originally posted by Satrek2000


I think it's fine like they are now, even though the mouse-draffing sometimes fails. In long corridors or such, I like to get my grace up, but praying will disturb the mouse-lock.

I think in addition to using the conventional way, using the mouse is an extra way.

Satrek2000 03-22-2004 01:17 PM

Re: Re: Re: Avatar and such to follow mouse cursor
 
Click somewhere in your graalwindow and move the mouse arround, keeping the button down. If you're lucky, your character will keep facing your mousepointer. It usually works in the upper-left corner of the screen, sometimes it's another area though.

Quote:

Originally posted by protagonist
I think in addition to using the conventional way, using the mouse is an extra way.
Indeed - never argued that. I think both ways are fine and suffice, while having avatars wander like monsters wouldn't be fun ;).

DraxxTeazok 04-13-2004 06:09 AM

Re: Avatar and such to follow mouse cursor
 
Quote:

Originally posted by Loriel
I think controlling summons and such should be handled by making them follow the mouse cursor if the left mouse button is pressed. Otherwise they should just roam around like normal monsters.
Well i assumed what he meant by this was that the avatar would follow you around and stand near you, until you click on a monster and tell it to attack. Sinse it has a time limit i think this would work pretty good. I think it should stop when it gets to the enemy too, so you don't have to walk back and forth trying to hit it.

Satrek2000 04-13-2004 04:26 PM

Re: Re: Avatar and such to follow mouse cursor
 
Quote:

Originally posted by DraxxTeazok
Well i assumed what he meant by this was that the avatar would follow you around and stand near you, until you click on a monster and tell it to attack. Sinse it has a time limit i think this would work pretty good. I think it should stop when it gets to the enemy too, so you don't have to walk back and forth trying to hit it.
I think Avatar should take some attention the way it does right now - otherwise you can have it stand guard for you, which I don't believe is the point...

Myomoto 04-13-2004 05:22 PM

It would be cool if you controlled the summoned avatar/element/golem with the keyboard insted of yourself... hmmm...

Satrek2000 04-13-2004 08:28 PM

Quote:

Originally posted by Myomoto
It would be cool if you controlled the summoned avatar/element/golem with the keyboard insted of yourself... hmmm...
That would be quite tricky - either you'd have to switch which unit to controle, and leave you vulnerable and unmonitored, of you'd have to use 2 sets of keys, which are most likely hotkeyes... It's already enough fun to walk to the left while creating arrows using J ;)

DraxxTeazok 04-13-2004 09:00 PM

Re: Re: Re: Avatar and such to follow mouse cursor
 
Quote:

Originally posted by Satrek2000


I think Avatar should take some attention the way it does right now - otherwise you can have it stand guard for you, which I don't believe is the point...

Well if it didn't attack anything until you clicked on it, it wouldn't be standing guard, you would. You couldn't go away from keyboard and have it attack things, because you have to click on it first. :p

And seeing as it can't really do much against a player, or even catch one for that matter, I don't think it would make things much different, but I would get to stop running around looking like an idiot while trying to get my avatar to actually hit something. :\

Plus the avatar should only be able to attack things from a certain distance away. If it gets too far away, the avatar should come back to you and wait.

Myomoto 04-13-2004 09:18 PM

Quote:

Originally posted by Satrek2000


That would be quite tricky - either you'd have to switch which unit to controle, and leave you vulnerable and unmonitored, of you'd have to use 2 sets of keys, which are most likely hotkeyes... It's already enough fun to walk to the left while creating arrows using J ;)

Maybe your body could get shielded or something, like the other guy said, you could glow and look possed or something ;P (Maybe a mind control spell?!)

Taharu 05-03-2004 06:51 AM

i must agree with loriel as well. currently in the state that the avatar is in it is no good. when mapping especially in brutals when u get eaten by worms (which is unavoidable regardless of ac) your direction is set south although a few people have found a way around that by dragging out skills WITH MOUSE and controlling it that way. it would be easy just to set it that way without having to go through selecting a skill and so forth....

it would be nice to be able to control ur players movement with mouse as well o.o but the two things together wouldnt work unless when u control avatar u have disabled movement. which no one wants. another idea would be able to become the avatar ;-) and gain its strengths and weaknesses including speed and kill by walking into monsters XD that would be interesting. and also easier to control the monsters but would how would u script the character change? XD could u imagine worshipping ogma and seeing 1000/1000 hp on ur health bar XD. or worshipping brigid and running around as a panther hopping at people

Satrek2000 05-03-2004 01:35 PM

Quote:

Originally Posted by Taharu
i must agree with loriel as well. currently in the state that the avatar is in it is no good. when mapping especially in brutals when u get eaten by worms (which is unavoidable regardless of ac) your direction is set south although a few people have found a way around that by dragging out skills WITH MOUSE and controlling it that way. it would be easy just to set it that way without having to go through selecting a skill and so forth....

That is well possible, I do it all the time, with or without summons to controle. Just click somewhere on your screen and drag from there. It usually works for me in the upper-left corner, sometimes though it's a different region. But rest assured, it works.

Kaiser2 05-08-2004 02:33 AM

The mouse-dragging is actually a bug.
Basically, when you click, it reads it as if the spell menu is open, but it actually isn't. And when you drag, it reads it as if you're dragging a spell-icon, but you actually aren't. You see, you have to click where a spell actually is located to allow the click-dragging to work. For me it's a piece of cake, since I have enough spells to fill up the whole open-spell list and then some.

Satrek2000 05-08-2004 09:42 AM

It's not a bug, it's a feature - the very slogan Windows runs upon for years now ;)

Heiwaronsha 05-31-2004 10:02 AM

I like this idea. I use summons very often, being a follower of Brigid, and I think this would be an excellent addition.

The thing with actually becoming the avatar is nice too, though that could be hard to script.

I'd prefer to become the avatar, but .. I'm for either. At any rate, the current control system for the summons is very lacking .. I hate how they only move in four directions.

csod123 06-25-2004 05:54 PM

i don't trust summoning anthing except summon pet monster, all the other ones suck, i wated my money on them, i want a refund :(


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