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Oooo custom gui's and such
I believe they use showimg ? Im just wondering, how do servers like era manage to keep their GUI on that perfect space on the screen? heh, right now im trying to make some mine rock types stay in a certain place on the time but when the player reaches the edge of the level, the rock likes to walk away. How is it done?
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Re: Oooo custom gui's and such
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Re: Oooo custom gui's and such
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ehehe confused, examples? examples always help.
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You are confusing me by just what you say. At least post an example script so I can understand what you are saying.
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Ok, i use a timeout = .05 and everytime theres a timeout i put a showimg at the playerx + some numbers and playery + some numbers, and like it just goes off screen at a point. I thought you did it by usin playerx and playery.
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STOP. WITH. THE. THREADS.
MAKE ONE THREAD WITH MULTIPLE QUESTIONS PLEASE. |
Oh, I see.
I believe you are going about it wrong. When making GUIs, the images are shown at screen coordinates, rather than in-game coordinates. An example would look like this: NPC Code: That would show "guigfx.png" at the upper right-hand corner of the screen all the time. |
Nappa: S T F U, ITS BEEN 2 THREADS ONLY IN A DAY, THE OTHER TIME I JUST DECIDED TO ASK A LOT OF QUESTIONS, DO NOT REPLY IF YOU DO NOT BRING HELP!
that is all. |
Thank you duwal, that is helpful, is there any way i can customize it so its lower down the screen? Like set the exact position of it.
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NPC Code: Change screenx/y to adjust the positioning of the image on the screen. |
How can i do this with showtext?
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same way
NPC Code: |
2 Threads, calm down bud.
Looks like this has been solved:( |
Ok seriously, MAKE. AN. EFFORT. TO. LEARN., you should not expect to get every answer handed to you.
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