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Server Flags
A few minutes I was on Maloria, updating a server flag for an NPC. I click send and the npc stops reading the server flag. I take a look at the serverflags again, and they all are gone. On top of all that, there will be times when npcs will no longer set them, or correctly read them. I have no idea why either.
[EDIT]Seems setting the serverflag via rc caused it. Quote:
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That happens when there are too many (?) server flags, I believe.
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Set them in the file in /logs/
should be fine. |
Hm, probably they also break if you have more than 223 :)
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It's tempting to remove everyone's set serverflags right and give them rw logs/serverflags.txt
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I think those are read only :)
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Splice the string into 2 or 3 or even 4 strings. That's what I did on babylon's illegal npc log. If one string gets near 200 bytes, we add another string, then recode the script to check that string too. Not that hard to do.
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