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Tiles & Layers
Is it possible to use an npc to set an array of tiles over the normal layer of tiles?
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tiles[x,y] ?
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Yes but have it above the rest of the tiles.
Like so the player can walk under it? Btw how can I set an array of tiles by not using tiles[x,y] = 0x1; seperately? but instead by using { 0x0, 0x1, 0x10, 0x11, 0x20, 0x21 } |
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Well then could you give the script? :)
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Create a array with the tile datas then a for loop so use tiles[x,y].
I've posted a little example but Loriel deleted. :P |
Private message then ;O
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