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type 1 tileset
ok... so... is there a way to get the scrolling tiles and the interactive tiles to work normally on a type 1 tileset? I don't want to have to move everything onto a pics1... I don't even have a map for that.... I suggested making it so you could draw your own tilemap but apparently the idea isn't drawing many supporters on the suggestion forum.
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I dont really understand what you're saying, but I assume it means something like this:
Is there a way to get animated tiles and interactive tiles, like the bushes rocks and push/pull stones, to work on the new tileset format. Personally, I'd just script my own npcs for bushes, rocks, etc. |
I guess I COULD do that... even though it's a pain.
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