Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Level Design (https://forums.graalonline.com/forums/forumdisplay.php?f=6)
-   -   Rate :) (https://forums.graalonline.com/forums/showthread.php?t=49657)

syltburk 12-14-2003 10:50 PM

Rate :)
 
1 Attachment(s)
Hi I made a level today and I would like rating and oppinions in eventual improvements

Thanks :)

haunter 12-14-2003 10:55 PM

It's very... Green... And... Plain... What's with the big green blotch on the right? Add more bushes, trees, perhaps a pond... And the grass-to-grass tiles look weird when they just end like that.

Ducati_Link 12-14-2003 11:00 PM

Its very nice.. a couple of tile errors and I still dont like the housing. Looks too odd with black holes.

Cliffing and detailing is nice though :)

syltburk 12-14-2003 11:11 PM

1 Attachment(s)
Quote:

Originally posted by haunter
It's very... Green... And... Plain... What's with the big green blotch on the right? Add more bushes, trees, perhaps a pond... And the grass-to-grass tiles look weird when they just end like that.
Im not sure what you mean with blotch and also how am i supposed to do with the grass tiles then if i cant end them?

Also i added some trees and bushes :)

haunter 12-14-2003 11:22 PM

Quote:

Originally posted by syltburk


Im not sure what you mean with blotch and also how am i supposed to do with the grass tiles then if i cant end them?

Also i added some trees and bushes :)

Blotch means like, an area, a large green spot...

And you can use custom graphics to end the grass thing, or connect the other end to something solid...

I still see alot of tile errors, and the detail is still pretty plain, all weed-grass pretty much...

syltburk 12-15-2003 07:21 PM

1 Attachment(s)
how about this tehn :)

note: Thanks for help on house Wan :)

Spark910 12-15-2003 07:40 PM

The bottom one is just the same level as the one beofre but an extra cave entrance and some of those like steeping stones outside a door.

The house is great, but doesn't suit the level.

syltburk 12-15-2003 07:41 PM

Quote:

Originally posted by Spark910
The bottom one is just the same level as the one beofre but an extra cave entrance and some of those like steeping stones outside a door.

The house is great, but doesn't suit the level.

Yeah and swamp and different tree style :O

syltburk 12-15-2003 07:52 PM

1 Attachment(s)
(Sorry for double posting)

Heres another update, using more different tiles this time :)

zell12 12-15-2003 08:03 PM

I think you did a nice job on it, I don't like the two different styles of paths merged, but that is just me. Anyway, where the upper-grass ends, it just... ends, mabey you should do something with it. Other then that, all I see is one little error, mabey it isn't, with the cliff. It is dark, then on the diagional, it goes a lighter version of it. I think there is another set of tiles for that, not sure.

But all-in-all, it is a good level.

SlikRick 12-15-2003 08:05 PM

The level looks good but the house doesnt fit the theme of the level(like spark said) and add some detailing to the blank green spaces. I also see a few tile errors that would be eas to fix.

Judge_S 12-16-2003 03:18 AM

Quote:

Originally posted by syltburk
how am i supposed to do with the grass tiles then if i cant end them?
Well, they don't need to be cascaded all the time.

Ducati_Link 12-19-2003 05:48 AM

I like the level better now. I dont mind level with a it less detail. Depending what its use for. Yet yeah.. house dosnt fit in.


Good work though :)

deman1171 12-19-2003 06:37 AM

Woah, i really like it.
It's not the same thing over and over, it's really good.

Androk 12-19-2003 06:56 AM

Cliffs are horrid...
House is mostly good.
Path is awsome.
Everything else is meh.

syltburk 12-19-2003 05:12 PM

thanks for the suggestions :), also
i want to thank everybody who rated my level :rolleyes: :rolleyes: :rolleyes: :rolleyes:

D1ce2 12-28-2003 11:40 AM

The house is amazing, I give praise for (!)Wan(DaMan) -He uses many name's I see..
Overall it's a good level. Your a good LAT keep up the good work :)
7.5/10

Mykel 01-01-2004 01:41 AM

6/10

Cliffs and up is very nice.
House looks decent.
Path is very nice.

Detailing below the cliffs is below average. Looks too patchy. Too forced.


All times are GMT +2. The time now is 07:18 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.