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gmap breaking stuff?
on my server Realms, I have two sparring places; one inside a level that is not on a gmap. the sparringzone flag works fine.
When you gout outside, the gmap loads (yes its the correct gmap file) and up to the next sparring pit, the level one above it is no player killing, and that noplayerkilling is what you get for ths spar pit! and in the level that nopk should be, you get nothing! Also on a gmap i cannot see a chest or baddies (that come with graal) nor can I see the standard showcharachter people that you can make with the level editor. whats wrong ??? I can provide more details if needed ... |
might this be related to the clientside tag ?
but if i want a level to be no playerkilling on a gmap, and have that not affect surrounding levels, would it be NPC Code: or what? I miss the simpler days of graal when an npc was an npc, client or server. I even had a car npc with server strings that would let one driver carry along other players anywhere on the server with the passengers not having to make any interaction. (old sanstrata years ago). it lagged a little bit but was not that bad. those were the days! |
gmap reacts as one big level...npcs in one of the level, will be "shown" in the other level on the gmap.
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so all chests, baddies, showcharachter npc's, sparring zones or noplayerkilling zones have to be 'inside' and not on the gmap? if so, that sux
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Showcharacter npcs, should work though, no idea about that one. Yes, they must be inside, unless stefan, or whoever, makes a script to where you could undo noplayerkilling/sparring zone, like unset sparringzone; or playerkilling; then you could just make it so if you enter the arena(2nd door, closest to it), you set it, and walk out, you unset it (1st door, closest to outside) o.0 |
ok, i got chests, baddies and showcharachter NPCs to appear
using the old setmap command with an image and a map.txt file. BUT the showcharachter npc will NOT talk, with or without a clientside option, not with say2 and text, nor with say and a sign index number. Also the sparring or nopk zones do not work on even an old setmap level, serverside or clientside!!!! please someone tell me how to make these should-be-simple things work! |
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bigmap=mymap.txt |
Since when did you have to put normal maps in server options? I thought that was only for gmaps.
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Since 2001...read newfeatures...;)
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Yeah, if you call that living O.o
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Re: gmap breaking stuff?
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On gmaps the sparringzone thing is not working, also baddies and chest don't work since they are classic-mode only things, the npcserver don't know about it. You can easily script new chests, also baddies on gmaps shouldn't be too hard. May be we can post some more scripts on graal.net.
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Take the sprites from the baddies and making ganis. Then you can make them move and stuff with attachtoobj or something I don't know. hehe
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