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changeimgvis suggestion
changeimgvis index,0 acts kind of strange.. sometimes it will draw over the player & sometimes under the player.
It would be nice if there was a "-1" type or something to draw definitely under the player :x |
Uh..
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No... this is spam, http://www.duke.edu/~bis/img/spam.gif
but I like the idea that ya can be certain when something will work, but aren't they releasing new scripting with version 3? |
Re: changeimgvis suggestion
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Heh, 4-? (I forget where it ends) are the static layers :] |
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0 is underplayer, 1 is player, 2 is overplayer, 3 is over lights, 4 and above is onscreen |
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Spam: To send (a message) indiscriminately to multiple mailing lists, individuals, or newsgroups. Courtesy of Dictionary.com. |
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n : (trademark) a tinned luncheon meat made largely from pork [syn: Spam] Courtesy of Dictionary.com. |
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Maybe this belongs in bug reports instead. EDIT: heres a screenshot (sorry for the darkness) and heres the script: showimg 203,sprites.png,x+.5,y+5; changeimgpart 203,0,0,24,16; changeimgvis 203,0; (on a .05 timeout) |
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I meant some other script affecting the playerto where that could occur
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