Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   NPC Scripting (https://forums.graalonline.com/forums/forumdisplay.php?f=8)
-   -   Movement System... (https://forums.graalonline.com/forums/showthread.php?t=48511)

GoZelda 10-09-2003 12:36 PM

Movement System...
 
Well i was wondering, would a movement system be scripted Serverside or Clientside?

CheeToS2 10-09-2003 01:24 PM

clientside

Kaimetsu 10-09-2003 02:50 PM

Depends on the type. Most are purely clientside, but I'm planning on making one that is primarily serverside.

GoZelda 10-09-2003 03:25 PM

Quote:

Originally posted by Kaimetsu
Depends on the type. Most are purely clientside, but I'm planning on making one that is primarily serverside.
If you'd do it serverside you'd probably use onwall2()?

Kaimetsu 10-09-2003 05:21 PM

Quote:

Originally posted by GoZelda
If you'd do it serverside you'd probably use onwall2()?
Again, depends on the desired end result and the chosen method.

LegendaryAzreil 10-20-2003 08:51 AM

whats the syntax of ohwall2()? the same as onwall()?

Riot-Starter 10-20-2003 09:23 AM

onwall2(x,y,width,height)

TheStivi 11-04-2003 06:08 PM

it dont works clientside or ? XD

VeX_RaT_Boy 11-04-2003 07:54 PM

onwall2 is only for version3.

CheeToS2 11-04-2003 08:43 PM

Quote:

Originally posted by VeX_RaT_Boy
onwall2 is only for version3.
no, it works serverside on v2 (but clientside, if thats what you meant)

VeX_RaT_Boy 11-04-2003 09:05 PM

Quote:

Originally posted by CheeToS2

no, it works serverside on v2 (but clientside, if thats what you meant)

I meant clientside...I forgot to quote the post...

TheStivi 11-04-2003 11:56 PM

*hope v3 comes out soon*
*looks angry at stefan* works faster slave xD
rofl :D
no only a gag.
you make your job good stefan :D


All times are GMT +2. The time now is 07:48 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.