Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Level Design (https://forums.graalonline.com/forums/forumdisplay.php?f=6)
-   -   I made a level! (https://forums.graalonline.com/forums/showthread.php?t=48299)

Spark910 09-28-2003 01:10 PM

I made a level!
 
1 Attachment(s)
Yeah, I dont know what that house type thing in the middle is... but there you go. Its just a level with a few things in when I got bored, so have a look. :D

Echoes 09-28-2003 01:55 PM

.
 
Looks pretty alright.....cept for the tile errors, that house thing looks wierd too. o.o It looks like it exploded. I give it a a 7.5/10

Spark910 09-28-2003 02:17 PM

1 Attachment(s)
It looks nicer with lights as its supposed to be dark.
And the water is nicer with those things in.

On the right where there are two lamps there is supposed to be a fire. But I couldn't find a good set of iamges or do the lights to make it look good. Krynn had a nice fire on one of their screenshots [old Krynn] I wanted something like that. Actually probably got that level on my old computer.

dorfindel 09-28-2003 04:21 PM

Those water lights don't fit very well in that spot o.O..although they are my favorite light FX :)

But umm..7/10..that's not as great as I thought it was going to be :O...dai..

Still, nice looking desert level. That platform thing really takes away from it, rather than having a nice desert themed house though :O

Spark910 09-28-2003 07:17 PM

Quote:

Originally posted by dorfindel
Those water lights don't fit very well in that spot o.O..although they are my favorite light FX :)

But umm..7/10..that's not as great as I thought it was going to be :O...dai..

Still, nice looking desert level. That platform thing really takes away from it, rather than having a nice desert themed house though :O

Yeah true. The water things dont fit in at all on that level.

Blitz_Hunter 09-28-2003 11:57 PM

Yea , get those lights in the water out of there. ;)

zs0 09-29-2003 02:17 AM

I like it, and what is that light effect script? 7.9/10 :)

Nick1988 09-29-2003 02:23 AM

Aside from the few errors on the level it's good. Nice work Spark. :)

DarkShadows_Legend 09-29-2003 02:24 AM

Looks pretty decent. Lots of tile errors though.
5/10

alarid0 09-29-2003 02:32 AM

*looks around* i dont see too many
looks good

Nitkizi 09-29-2003 05:25 AM

I like it, besides that weird bridge at the top of the level..it's..creepy..:megaeek:

draygin 09-29-2003 05:30 PM

I have to say I really like this level. It's a nice change of pace of all the boring grass levels I see.

I'm only going to comment on tiling.

The bridge doesnt match the perspective of the overall level. It appears to be a straight top view while everything else is slanted. Maybe you can see a post or two where it connects to the cliffs? I also recommend hanging the tiles to give it a slanted look. Example. The bottom bar for the bridge should be the same type as the top one to give it a slanted look.

The path tiles in the bottom right look messy in the big open area. Maybe filling it in a bit more with path tiles so it doesnt look like a bunch of veins.

I recommend strategically placing a red rock or two here and there in the level for more detailing. Not necessarily a lot but one or two could enhance it.

I recommmend taking out one or two of the waves in the small part. It makes it look cluttered and awkward. taking out 2 of the big ones should fix it.

All in all a very well done level and primarily error free. I'd say about an 8 our of ten. With a few very minor changes I'd probably bump that up to a 9.

once again thats the level rating with out lights.

SingleChance 09-29-2003 05:57 PM

nice job spark.
The one without lights is better though.
i'd say 7/10

Spark910 09-29-2003 06:40 PM

Quote:

Originally posted by draygin
The path tiles in the bottom right look messy in the big open area. Maybe filling it in a bit more with path tiles so it doesnt look like a bunch of veins.

Yeah thats where a big fire was going to go, but I couldnt get a fire to look good and just left the tiles under the NPCs I removed :(

Oh well thanks for the tips, however I wont edit it just yet as I'm not going to use it for much. If I get some spare time i'll look over it again.


All times are GMT +2. The time now is 12:25 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.