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Guild of Mages...
Wouldn't it be good to have some sort of guild of mages? These will hold magical tournaments, and elect leaders (archmages) and sub-leaders (High Mage, High Thunder Mage) once in the so-many-time.
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Mmm, yes, so you could have another kingdom-esque group where people are supposed to RP but they don't.
Then you'd get the people who would go to join, and they'd be like "But I'm a high ranked mage in So-and-so kingdom, and I'm level 27-bajillion! I can shoot fireballs out of my eyes and make you think you're a pink bear hula dancing. " Errr...well, maybe not that far.. Anyway, in summary, I don't think it's that great of an idea. What you're basically asking for is an All-Mages kingdom. :-/ |
No no, not a kingdom. A guild. Right-click Ring of Magic, then you might understand what i am referring to :/
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shawn is right
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I agree with what Shawn said, sor one reason in particular: you don't need a guild to RP, but you need to RP to have a guild. The way I see it, we can do fine without a guild, but if we don't do fine without one, we'd suck with one installed. I hope you get my point. Right now, I see Dustaris magehood consisting of more or less wandering mages serving the same, common good. And without some building, or at least a ritual circle, somewhere to meet, there's no point in rping a guild at all.
I wish there were such places, and it was possible to, say, charge magic walls guarding our forts from there, or something, if forts were added... well, just an idea which is being ignored, along with forts being delayed... |
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We just finished the Cathedral, which had a huge number of delays as: A) I had no scripting, lvl making, graal gfx making or tile making experience. B) No one but stefan knew how to make something so big work without messing up in the graal client. That said, it's up now and on the plate are: Tower of Wizardry - personal rooms for the mages, tunnels below for the dark mages and necromancers, etc, and various cool things. Alchemy rooms hopefully, maybe even some puzzle rooms that can only be solved by using the right spell in the right place to solve it, for testing young wizards to be. On the dreamlist, is also castle improvements, like a sparring room, better naval HQ, and Nightrose Keep north of borea. Suggestions still taken, of course. ;) footnote: RPing is not that hard, and people seem to get dispirited, and think "if I had this and that we'd all RP, but we don't so I won't try" at times. 2k1 doesn't have 1/2 of GK has, and you can still RP there. You don't need much to RP, but a bit of determination do drag your friends, kicking and screaming if needed, into it. :) |
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There would be great potential in such a building, as could be in the cathedral - for example some magic threat somewhere in the kingdom to defeat, by means of monsters to fight or puzzles to solve, like defeating a plague by burning down crops and replanting it, whatever, thus increasing the might of the magehood in general... which could be used for defense purpose, but all that, except for relying on forts to be added, requires severe and heavy duty scripting...
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How about Venmyr Tower Padren?
Or a statue of me in Borea? :cool: |
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erm... say do all the people in guild of mages need to be priest sorceror etc. or just people who can use magic itself? :o
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Imagine class wars Sorcerors vs. barbs and warriors lel funny :D
id say the best thing for a guild of mages is BRIDGID lol can someone exaclty tell me what bridgid is besides a cool strong avatar |
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In my opinion every member of the guild of mages should be a mage, as well as every member of the priesthood should be a priest - I think that's logical for some rp reasons ;)
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ah.. i remember in the ol' days, there was a mages guild in forest... the middle of the island i believe... dunno if it's still there, but i still have the key(s). but the idea is a good one... especailly for those mages who are just starting out I'd be glad to help with stuff.... if i can just figure out how to help... and i can RP... and not Power RPing either.......
corse, i also mindlessly slaughter bomys and sell their skins for profit :D but that's just today... and i already made 300 plat :D as i said, i can help...gather materials, build items to put inside, ect... meybe i should try to get alchemy and use that skill to make items.... i'm a fighter, and a lvl 1 mage though... i'm workin on it... 1/2 to lvl 2... i jsut need more mana..... |
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it pwns XD
it's very nice. |
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haven't read it... meybe on friday when i don't have school.. anywho, as i said, i'll gladly help with this guild thing.... but i'm in CP as well..
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It isn't a kingdom.
It's where mages gather, exchange information 'bout good spells etc. It's more some sort of club... |
A guild of mages of Dustari would be a good idea - a guild of mages of the (Kingdoms)World would be even better. In theory - that is, if every kingdom has a sufficient supply of mages and they can overcome their timezones in some way - the mages could hold meetings, once a month or so, and people could actually rp. Talk about the monsters they conjured, or those they managed to slay, deciding about how to counter threats from outside (if someone can come up with some) etc. These meetings could be held either on main, but I'd rather say they should be held on the kingdom islands in sequence - either somewhere in the wild, or, if there is such an installation, in the local mages' tower or whatever. Depending on the kingdoms leading mages, there could be a network set up... if just the postal service would work... :rolleyes:
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