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Ring Database
Here are all the rings to my knowledge that people have (besides a couple)....Ones with * do not show up in shops..
ring of Acid = Resist Acid +30 Armor +20 ring of Adamant = Int +3 Pow +2 resist magic +30 resist drain +100 magic +3 Attuned: Protection and Restoration ring of Magic = Pow +1 Magic +1 resist magic +20 ring of Ancient Magic = Int +1 Pow +1 magic +2 resist magic +25 ring of High Magic = Int +2 Pow +2 magic +2 resist magic +30 ring of Elrond = Int +3 Pow +3 Magic +3 resist magic +30 resist drain +100 resist depletion +100 Attuned: protection, fire and restoration ring of Fighting = Str +1 Con +1 Speed +2 WC +2 Regen +1 ring of Combat = Str +1 Dex +1 Con +1 Speed +3 WC +2 Armor +10 Regen +1 resist magic -5' ring of Strife = Str +2 Dex +2 Con +2 Wis -1 Int -1 Speed +4 WC +2 AC +1 Armor +20 resist magic -15 regen +2 ring of War = Str +3 Dex +3 Con +3 Wis -1 Int -1 Pow -1 Speed +5 WC +3 AC +2 Armor +30 Regen +3 magic -20 ring of Thieves = Dex +3 Speed +5 Stealth ring of Yordan = Dex +2 WC +2 ring of the Prelate = Wis +2 Cha +1 Pow +1 Attuned: Abjuration and Turning ring of the Healer = Wis +1 Cha +1 Pow +1 Attuned: Westoration Repelled: Wounding ring of the Dark Priest = Wis +1 Cha -1 Pow +1 Attuned: Wounding Repelled: Restoration ring of Storm = resist electricity +30 Attuned: electricity *ring of Ruling = Con -2 Wis +2 Cha -2 Int +3 Pow +3 magic +5 Protected: magic Vulnerable: drain, ghosthit Attuned: Fire, Frost, Electricity, Missiles, Summoning and Detonation Repelled: Protection and Restoration *ring of Power = Str +2 Dex +2 Con +2 resist drain +100 ring of Mithrandir = Int +2 Pow +2 Resist Magic +30 Resist Fire +20 Magic +2 Attuned: Fire ring of Life = resist drain +100 resist depletion +100 Regen +2 ring of Ice = resist cold +30 Attuned: Frost ring of Halvor = Str +1 resist paralyzation +100 ring of Free Action = resist confusion +30 resist slow +100 resist paralyzation +100 resist fear +30 ring of Fire = resist fire +30 Attuned: Fire *ring of the Elements = resist magic/fire/electrcity/cold/acid/poison +15 Attuned: Summoning *Blood Ring = Str +3 Dex +2 Con +3 Wis +2 Cha +2 Int +3 Pow +3 *ring of Extremity = Str +4 Dex +4 Con -5 Wis -3 Int -3 Pow -5 wc +2 ring of the Paladin = Wis+1 Cha+1 Pow+1 Attuned: Turning Repelled: Summoning *ring of Albescu = Dex +2 Speed +2 *ring of Royalty = Str +1 Dex +1 *ring of Hasimir = Str +2 WC +3 *ring of Comeback = Dex +2 *Leaf Ring = Str -1 Dex +1 Con -1 Speed +2 wc +2 ac +3 |
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