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GScript Bug: For Stefan
This annoyed me.. for.. hours.. x.x I'm working on some solutions around it, none 100% successfull.. ;_;
NPC Code: This script totally kills off the default weapon selecting... You cant use the arrow keys to select a weapon :(! But you can still use the mouse.. I think its due to some of Graals old engine code still in the .exe somewhere, because the pause menu had selection in it, Pause/End if I remember correctly. I don't know the exact cause since I dont have the source, so thats for Stefan to fix. Its really bugging me because I cant make new movement, and disable the pause button -_-... If Stefan doesn't find this, can someone redirect him to it?? :( |
isnt it enablefeatures #x#?
like 2x10 or so..? |
Its a comination of the two.
1 - M key (map) 2 - P key (pause) 4 - Q key (weapon select) 8 - R key (show ratings) 0x10 - S+A key combination for dropping items 0x20 - S+D key combination for switching weapons 0x40 - TAB key (if disabled then you cannot switch to the chat field with TAB) 0x80 - display of chat text 0x100 - display of the hearts over player heads 0x200 - display of nicknames 0x400 - toall/PM-icons on the minimap 0x800 - right-click on players opens their profile 0x1000 - emoticons (disable it if you want to do other stuff with control+keys) 0x2000 - Alt+5 for making snapshots 0x4000 - Alt+8/9 for zooming 0x8000 - the logframe where savelog stuff is added |
x.x..
Some people just dont read newfeatures... arent you meant to be a scripter Tyrial? |
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Yea,that's odd Chrisz. ^^
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No chrisz, i was a scripter.. but now.. yeah.. scripting is boring :(
+ i'm lazy.. so i wen't to GFX when i saw i auctially had a chance in the gfx section... |
asgfsagfzxz
More bugs, this one has been around for a while, and as I'm on the subject of bugs.. it just clicked....
NC Rights: For this bug to work, you need two folders starting with the same thing. For this example ill use.. 'Staff/' And 'Staff Stuff/' rw WEAPONS/Staff/* rw WEAPONS/Staff Stuff/* The npc server ignores the second right and removes it from your folder rights, disabling access to the 'Staff Stuff/' folder. This is really annoying, only way around it is to remove everyones npc control, edit server options, d/c the people with NC + restricted rights, then edit the npc. Now thats a long way to go for something so simple as to edit an npc. :( |
Re: asgfsagfzxz
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Re: asgfsagfzxz
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Re: Re: asgfsagfzxz
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---Shifter |
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I believe that Chrisz, in addition to posting the fact that this is a problem, is also implying that he wants to see if anyone has a solution.
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Folder names are not accepted when they contain spaces, only a-z, A-Z, 0-9 and _ are currently allowed, to keep the filename resolving easy and to disallow 'filepath hacks'. I guess it will be better to rename the Weapon folder.
I will check the thing with disablepause |
Thank you, thank you :D
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For example *Tools/Hammer. The right "rw WEAPONS/*Tools/*" does not work, obviously because in the filesystem you cannot enter a wildcase for the foldername. I think there should be an exception in the rights system: Whenever it starts with WEAPONS, NPCS or CLASSES the part after the first slash is not treated as a path, but as a name. When the NPC rights were first added I thought I had access to all the weapons by having the right "rw WEAPONS/*". Obviously I was wrong, I had no access to all the weapons inside of bags. because of the asterisk inside the bag name, I couldn't get access to them either. So in the end I disabled the new rights system again. |
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