![]() |
Additions?
After playing for a few days I found a bunch of limiting factors to PKers, and bonuses to Lamer PKers.
First is first: Sleeping while pauseing, this forces a player to heal easily. Many PKers use it to heal after you take them down. This seriusly pisses me off! So I ask you that heal is disabled in any shape or form for people with HP lower then 40. As well as switching of healing time find out from the overall time to sleep command within the command. Second: The time it takes to recuperate from a hit is too short, so if you are cought in the corner there is no way to get out. This fores the combat to become a simple "run at a player and slash the hell out of him" Pleasde increasethis time, so that players will have enough time to run away, also players should be thrown further back from hits. Third: I use this my self, but I still believe this should be removed. When you are hit, and you constantly attack with bamboo, you are not moved anywhere, until you stop attacking. Just enable being hurt while using bamboo. Thank you for any of these additions/fixes if they ever happen. |
Agreed :D
|
dont increase the time in betweeen hits! that would be no fun ;[
|
Quote:
|
Also the mushroom picking area should be made a no-PK zone. It is a job, and last time I checked, PKing people that are doing a job is illegal.
|
Quote:
|
oy...
then uh... yeah...that...oy Well we could...uh...Ideas? Anyone? |
| All times are GMT +2. The time now is 06:46 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.