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-   -   Phenomenal, cosmic powers! (https://forums.graalonline.com/forums/showthread.php?t=47166)

TribulationStaff 08-15-2003 08:17 PM

Phenomenal, cosmic powers!
 
I am now taking suggestions for new spells and skills to be integrated into Tribulation's turn based system. Please only suggest rare or unique spells, don't suggest things like heal and fireball.

[Edit] Don't suggest summons either[/edit]

Loriel 08-15-2003 08:33 PM

I think spells like heal, or fireball, would be pretty interesting.

[Edit]Hm, summons should be pretty cool either.[/Edit]

Mykel 08-15-2003 08:45 PM

Quote:

Originally posted by Loriel
I think spells like heal, or fireball, would be pretty interesting.

[Edit]Hm, summons should be pretty cool either.[/Edit]

I agree with Loriel. You don't see those much.

TribulationStaff 08-15-2003 09:05 PM

The point being I know about these spells already. I need ideas of NEW things

Neoreno 08-15-2003 09:18 PM

You can find a bunch of spell names here. (Ignore the elven)
http://www.grey-company.org/Circle/language/phrase.htm

TribulationStaff 08-15-2003 09:22 PM

Thanks, but I would consider ADnD spells and their offspring common knowledge. I am looking for unique spells.

protagonist 08-15-2003 09:37 PM

Quote:

Originally posted by Neoreno
You can find a bunch of spell names here. (Ignore the elven)
http://www.grey-company.org/Circle/language/phrase.htm

Lle holma ve' edan :p

Spells:

Lunar Glance, it does some "dark" elemental damage and has a chance of making the target fall asleep, dark blue orbs swirl around target.

Abaddon's Respite, dark and fire elemental damage, flame engulfs target.

Heavenly Chorus, holy, raises defence against physical attacks slightly, raises defence against dark attacks greatly.

TribulationStaff 08-15-2003 10:03 PM

These names are better, but the visuals need a little fine tuning

protagonist 08-15-2003 10:09 PM

Quote:

Originally posted by TribulationStaff
These names are better, but the visuals need a little fine tuning
I am bad at visual stuff. I have no idea as to how lights work.

Neoreno 08-15-2003 10:23 PM

I do not smell like a human.

Hmm,

Talon of Horus. Fire damage. Two light effect slashes appear across the character in an X, one at a time, about three times the size of the player, then they shrink on the player and cause damage. How's that?

Amagius 08-16-2003 01:12 AM

Are you building a 2vs1 system to add with that. That can open an array of types of attacks.

bo0ey 08-16-2003 02:12 AM

I don't know about you guys and your fancy pantsy spells, but I can think of a few attacks while I type.. Let's see..

Acid Vertigo - Causes heat/fire damage against the player and knocks him down which does a little bit more damage.

Martyr - Suicide attack, does high damage to the enemy but takes the player down to 1/4 health :p

Dead[th] Stare - Causes slow/fear on the enemy and possibly some other side effects.

Dark Mask - Causes blindness, aka, difficulty to hit the target..

SoulQuake - Earth elemental attack.

Army of the Dead - Sends about 3 clones of the player running towards the enemy with sword out, which hit the enemy and blow up and do about 1.5/4 player damage per clone..

Well there are just a few of my strange ideas, which I hope to not see anywhere but tribulation (since it is the owner of trib who asked for them;)if other people need help with names, they should ask too)

Valder 08-16-2003 02:59 AM

Let them choose what kind of magic they want. Summoning, Healing, Offensive, Defensive, or Elemental Sword. I know that classic was supposed to do this, but classic is probably never going to finish it.

Budda 08-16-2003 04:17 AM

This topic sounds like you have been watching too much aladdin. Anyway, I'd like to see more enhancements for players who don't want spells. I hate using magic(except on 2k1), I am a sword lover. I would like to see something like on FF9, where you can cast a spell on your sword and attack.

Valder 08-16-2003 05:07 AM

Quote:

Originally posted by Budda
This topic sounds like you have been watching too much aladdin. Anyway, I'd like to see more enhancements for players who don't want spells. I hate using magic(except on 2k1), I am a sword lover. I would like to see something like on FF9, where you can cast a spell on your sword and attack.
Or like Cyan from FF6 and have SwordTechs :)

draygin 08-19-2003 12:28 AM

Just because some one asks for suggestions on one thing doesnt mean there will be nothing else. You're assuming that because he's asking for suggestions on spells everything will be spell based only and melee will have nothing but attack attack attack. When infact this is not the case. Any class can go attack attack attack if they want. But there are also skills. Some classes like rogues wont get much in the way of special attacks although they will have a few. They will have a variety of other skills which I'm not going to delve into. With the warrior about the only special skills they will have is strictly special melee attacks. Which once again I'm not going to delve into since Giltwist was asking suggestions for spells and not special attacks in general.

Budda 08-19-2003 01:48 AM

Quote:

Originally posted by draygin
Just because some one asks for suggestions on one thing doesnt mean there will be nothing else. You're assuming that because he's asking for suggestions on spells everything will be spell based only and melee will have nothing but attack attack attack. When infact this is not the case. Any class can go attack attack attack if they want. But there are also skills. Some classes like rogues wont get much in the way of special attacks although they will have a few. They will have a variety of other skills which I'm not going to delve into. With the warrior about the only special skills they will have is strictly special melee attacks. Which once again I'm not going to delve into since Giltwist was asking suggestions for spells and not special attacks in general.
I never said their would be nothing else, if that was directed towards me. But I would like to see more interaction between classes (as in a mage cast a spell on the warriors sword, making him double his attack power, or the warrior sits and takes damage while the mage destroys the monster).

brock128 08-19-2003 01:59 AM

If there's a grouping system...

Sacrifice - Kill self to cure all status ailiments (including death) and restore all HP to entire party. You cannot be revived for (insert time ammount here.) Does not work if you don't have a group.

Deek2 08-19-2003 02:18 AM

Vanish - Make an enemy vanish completley (like instant-kill). This works on bosses/enemies, but you can only use it ONCE in the entire game. This would be good if you're about to die against a really hard boss near the end of the game (or something) and this is your last resort.

Qwert616 08-19-2003 04:02 AM

Quote:

Originally posted by Valder


Or like Cyan from FF6 and have SwordTechs :)

Or Blitz/Chi attacks. >=)

Amagius 08-19-2003 04:33 AM

Quote:

Originally posted by Qwert616


Or Blitz/Chi attacks. >=)

Blitz PO'd me for a long amount of time. Couldn't get it for a long time.

Qwert616 08-19-2003 04:38 AM

Quote:

Originally posted by Amagius


Blitz PO'd me for a long amount of time. Couldn't get it for a long time.

Some of the later ones were a bit difficult. I think I never really pulled off Fire Dance (or maybe it was Mantra) until I beat the game but I could perform Bum Rush whenever I wanted.

But, what if a combo system like that was added into a graal server? You could make a special monk class (or something). If you hold down D and key in a certain pattern you can pull off a kickin move.:cool:

Or maybe a spin off of Xenogears' Action Point setup.

GoZelda 08-21-2003 10:19 PM

Death Scythe : makes a scythe appear that can kill the foe
Cosmic Explosion : a massive explosion hurts the enemy
Roots of Start : all stat bonuses (if any) will be back to normal
Roots of Simpleness : the stats are equal to the lowest stat.
Raise Death : defeated enemies will be fighting on your side as a skeleton
Storm : a storm will hit enemies and allies during the fight.
Firewall : everytime the enemy attacks he gets hurt, too.
Avalanche : hurt the foes with an avalanche
Stone Avalanche : improved avalanche (more damage)
Elemental Clash : hurt everyone with the power of all elementals.

adam 08-21-2003 11:48 PM

Look up at the sky...


Zoom into the far reaches of space.


Call the asteroids.


They travel to the battlefield, and reign down on the target\'s

duzzel 08-22-2003 05:46 PM

hmm the magic spell called Holy Freeze? Freezes opponents for awhile then ur attackbar timing can grow


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