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bo0ey 08-09-2003 06:33 AM

Job Expansions
 
I. Fishing

-Each fish should cost around 10p each just for normal fishes, and the more expensive fish, or possibly a 'diamond-back fish' would cost 30p but be very rare.
-fish skins (scales) could be used to make armor or boots or strong sacks that can hold more than the normal sacks.
-there should be different rods, and you should be able to upgrade your rod to have new strengths and luck buy gaining fishing experience.
-players should be able to craft aquariums to put in their houses where they can put fishes that they catch and breeed the fishes, which could possibly make a new species of fish which could cost a lot to sell.

II. Farming

-Players should be able to make a nice profit from farming vegetables, and there should be stores where you can rent a space to make vegetables where you can be alone.
-Each different vegetable type should sell for a different price, like corn for 3p each and other harder to get vegetables would sell for more.
-Instead of planting the plant, players should be able to buy a bag of seeds at a plant store, or seed store... that they can use to plant the different kinds of vegetables.
-Also players could be able to "compress" seeds to make a super seed that would make a new type of vegetable that would combine the attributes of each vegetable type they put into it, eg (if they put in 2 tomato seeds, a potato seed and a carrot seed, it would add all the hunger points and divide them by 2 to to make the new hunger attribute) and it would also sell for more depending on how well the player create his seed.

III. Housing

-There could be a shed, or 'cart' where players could put their vegetables right outside of their house.


to be continued....

ApeHex 08-09-2003 07:07 AM

nice ideas ;o
i like the armour one, like 15 diamond-back fish makes scale mail of diamond or something ;o
id like to see expansions to monsters also, like maybe add some human-type monsters, that are really hard for like the end of a quest or something
;o

bo0ey 08-09-2003 09:18 AM

I think it would be very cool if players could have a business planting vegetables or fishing, or even mining... And there could be schools where players can teach other players spells and stuff.

--Chris-- 08-09-2003 09:33 AM

I've been wanting specific fruit/veges to be plantable only on certain islands: (

Judge_S 08-09-2003 09:43 AM

Quote:

Originally posted by deman1171
I like spamming!
Holy crap. Even I'm getting to be at my limit. I thought you were only "trying to get an avatar"? Well, you can have it now. It's just annoying how many times you make new threads and post useless comments!
Quote:

Quoth the rules and regulations
8. No SPAM. Posts containing less than a sentance of text, only smilies, or only
quoting something and not adding anything
, is considered spam.



Perhaps another idea for housing would be the ability to make a garden, be it outdoor or indoor (for those houses that have made up subdevisions)?

bo0ey 08-09-2003 02:44 PM

Quote:

Originally posted by Judge_S
Perhaps another idea for housing would be the ability to make a garden, be it outdoor or indoor (for those houses that have made up subdevisions)?
Yeah yeah! There could be a new tool called the "hoe" that lets a player make a garden-like square where the player could plant a vegetable and take care of it.. the square would fade away when the plant was gone.


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