![]() |
Job Expansions
I. Fishing
-Each fish should cost around 10p each just for normal fishes, and the more expensive fish, or possibly a 'diamond-back fish' would cost 30p but be very rare. -fish skins (scales) could be used to make armor or boots or strong sacks that can hold more than the normal sacks. -there should be different rods, and you should be able to upgrade your rod to have new strengths and luck buy gaining fishing experience. -players should be able to craft aquariums to put in their houses where they can put fishes that they catch and breeed the fishes, which could possibly make a new species of fish which could cost a lot to sell. II. Farming -Players should be able to make a nice profit from farming vegetables, and there should be stores where you can rent a space to make vegetables where you can be alone. -Each different vegetable type should sell for a different price, like corn for 3p each and other harder to get vegetables would sell for more. -Instead of planting the plant, players should be able to buy a bag of seeds at a plant store, or seed store... that they can use to plant the different kinds of vegetables. -Also players could be able to "compress" seeds to make a super seed that would make a new type of vegetable that would combine the attributes of each vegetable type they put into it, eg (if they put in 2 tomato seeds, a potato seed and a carrot seed, it would add all the hunger points and divide them by 2 to to make the new hunger attribute) and it would also sell for more depending on how well the player create his seed. III. Housing -There could be a shed, or 'cart' where players could put their vegetables right outside of their house. to be continued.... |
nice ideas ;o
i like the armour one, like 15 diamond-back fish makes scale mail of diamond or something ;o id like to see expansions to monsters also, like maybe add some human-type monsters, that are really hard for like the end of a quest or something ;o |
I think it would be very cool if players could have a business planting vegetables or fishing, or even mining... And there could be schools where players can teach other players spells and stuff.
|
I've been wanting specific fruit/veges to be plantable only on certain islands: (
|
Quote:
Quote:
Perhaps another idea for housing would be the ability to make a garden, be it outdoor or indoor (for those houses that have made up subdevisions)? |
Quote:
|
| All times are GMT +2. The time now is 07:08 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.