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setfocus2
'setfocus2' could add the functionality to have split screens. Such as using half of the screen to show the player and the other half to do something else. This would be a great addition to GScript because it would add the functionality to have funner mini-games, cool spy sattelite systems, or anything else a scripter could dream of. The reason I want it implemented is so I can remake Graal offline play, but this is only one things you could do with a great feature like this.
I'm not sure if this would slow down older computers much. I wouldn't think it would _that_ bad, but then again I'm not a DirectX or C++ programmer so I don't know. It is fairly important that it doesn't bog down a users computer because Graal seems to be aimed for low-end computers. |
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*edit* Another thing I remembered! Grim Squeaker, long ago, made an infinite level using an NPC. The entire level looped for ever (no level links). Would've worked great for a zelda-esque puzzle (ala Lost Woods). |
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you cant currently retrieve tiles from remove levels, it will just use the tiles from whatever level you're in.. stefan has been adding new features for tile manipulation lately though, so it might be possible in the future
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Only on scripters who want to allow split-screen. It would require recoding the gserver a bit I assume, since you need more information about every player online.
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If you're looking into levels other than your current one, the server needs to know.
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If my previous example wouldn't work then I think Falados is right and the server would need to be recoded, but I know this isn't this first command Stefan would have recoded the server for. |
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