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64k Upload Limitation
Since the P2C (Pay 2 Create) system is out, can Stefan or Unixmad PLEASE allow Level 4 RCs to upload images that are above 64k? You can make an RC right for it, or something.
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Re: 64k Upload Limitation
Yeah your gonna have to allow more then 64k at a time because my tile set is gonna be much bigger then 64k lol.
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For a tileset, it isn't needed...BUT there are other things it could be needed for.
Perhaps you can give that right to upload above 64k to a few trusted PW, who you know would not upload any...illegal files? |
Or it could be a hidden server option, that someone could edit. I mean the only reason for the limitation before was because you werent paying, and technically there were no limits on what you uploaded. But if you are paying for so many MB, then you should be able to upload files in bigger sizes...
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Perhaps the 64k limit should be doubled to 128k?
Tilesets theoretically shouldn't be bigger than that, right? |
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I believe the main reason for this limit was to make sure players wern't sharing things like mp3's or other files like programs. Allowing "some" servers to upload over 64k? Not a good idea, a better one would be just allowing the PWA to upload these files. (level 3 Aftershock and level 4 Nemesis + stefan and unixmad is level 5).
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Dude pics1 it self is 205kb alone. My tileset is gonna have way more colors then that. I wish they would allow like 500k or 1mb at most. They could just monoter mp3 and wav files uploads right? Or only allow 100k mp3 and wav files and allow 1mb images.
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Or how about just take the filter off and just make it so the PWA has to check all the servers on a regular basis.
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Probably not going to happen :p It would be nice, but its too much of a risk. You're better off being patient and waiting for Stefan to upload whatever it is you want uploaded.
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It'd be easier just to disable MP3s over a certain size. ;\
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What if someone in your staff make the MP3 and want it uploaded? Faldur has a staff member who lives in Japan and has his own studio witch allows him to do this kind of stuff.
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or 2.) Make it a small looping file. There's no need for a 3 minute song. If it's for a game, it'd be easier to use a MIDI anyway. |
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the fact is thatwe just need more than 64k
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Next time I see stefan I will ask him about this.
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Err, All I care about is that server should be allowed to upload 1 files that's larger then 64k, that's their tileset (Which should be set in server options). I don't think it's that hard to script, but everyone will benefit from it. By Everyone I mean my self :p
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It would also benifit the dumb people that are still using normal .png maps and not .gmaps. Since gmaps make an image for every level and then in the map put it together like a puzzle, the file size of the map is split. So you can upload every one. :)
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Edit: Stefan will consider a peak of 200K upload.
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Then can he create some special staff that goes around servers to help them upload tilesets? I mean it's hard to get Stefan or unixmad to do so.
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YES! Thank You Stefan and Spark and everyone who supports this.
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midi's suck when it comes to quality of sound. mp3's are far superior when making custom music for your server as it has more options and higher quality. an average song that is about 1 minute 30 seconds long is normally around 250kb, that is just with 4 instruments. So for some people who prefer quality over crap making it a midi is not an option. Personally I plan on uploading the music to a web page in one large file and have it available for download. |
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Where did I state it was originally created in mp3 format? I don't recall specifiying what format the music was originally being created in. You know what they say about people who assume things. |
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