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Need some Korean Players to help for the Korean version of Graal
Hi,
We are working on a Korean Version of Graal, if you speak Korean and understand english please contact me: [email protected] , there will be good rewards for Korean player that help. Unix. |
Korean version? What about v3.0? I think you guys should finish that first...lots of bugs with it.
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Ah good, getting closer towards the Japan regions. Well when you get to Japan and start adding characters for them, and the chinese, alot more players will play. =]
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*lazy* |
Re: Need some Korean Players to help for the Korean version of Graal
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Probably a free p2p account. :p
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Isnt Sage Chaozu korean?
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He could just go to www.altavista.com and use the Babelfish translatior or www.dictionary.com and use their more accurate translator. I remember Stefan put a direct link to the Babelfish translator on PMs a while back, but I'm not quite sure what happened to that. Maybe they didn't like the direct linking. o_O |
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We will make some sort of tagging that will identify the user’s language. I also have another best friend that speaks very good Spanish, French and pretty good Japanese (It might be hard to convince him to help me but if I tell him that there is money involved it might be a lot easier to get). Besides him I also got another good friend that speaks Russian that might help me but I would have a lot better chance asking her younger brother to helping me LoL:-) . Anyway hopefully when ever my player world project ever gets up, there should be some sort of languish support up and running lol:-) . I am also able to speak French, Irish and English Lol:-) . My French is not the greatest lol:-). Check out my website @ www.medievalgraal.com |
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theres already a german translation file |
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So many different rules and every word has like 5 meanings. We should all speak French. ;-)
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I could translate to hebrew =O
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Even for single words such translators are not really good, in most cases it only gives you an idea of what it could be. That can help when understanding someone, but if you would see it in the game you would get spasms or so :D
For graal kingdoms we made a new translation system that uses tools like gettext and poedit, might be possible to enable it for playerworlds someday too, but would need some work. There is a command line script that extracts all say2's, messages and text in #U(), which then needs to be translated, and depending on the language you choose in the starting screen the npcserver replaces the text with the translation so that you see the translated text. |
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If everyone spoke the same then we wouldent have all these problems. But then again having everyone the same would be very boring and quite stupid. After reading "the giver" I fully understand why my idea that it is good for everyone to be different is even better.
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The normal playerworlds has another kind of translation.. Just give to yourself the "rw translations/*" rights. you will see a file like "slanguageOriginal.txt" there.. just replace it for another like "slanguagePortuguês.txt".. In server option should have: serverlanguage=English translatedlanguages=Português(example) so type "/loadlang" in rc chat to reload the translations into memory |
I do not really think translations are of much use. Anybody on the Internet should speak English anyways, or they will never be able to talk to others in the community, which pretty much destroys the point of being online.
I for myself play with the English language setting because the German one just isn't the very original and exact thing, and also it is not complete, so I might just use the English thing. In some other online game, the attempt to localise everything destroyed a good lot of important aspects of the game, while everybody switches his client to English after a while anyways. The only thing that would have a reason to get translated is a documentation of some kind, but we do not have them anyways. |
A lot of german people tell me that they don't understand english stuff on the website or some stuff in the game. Of course a lot of people know english good, but many people can get faster into the game when it's in their native language. Some text in the game is quite hard to understand.
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Going korean next isnt the best business decision, considering the fact that the koreans have a HUGE competition already with great games that are korean only. -.- its like trying to put a nut in a can of nuts and expecting yours to be the first to pick out. when its full of almonds and yours is a peanut.
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I suppose.. I guess sooner or later.. but still there is many more countries and languages where your nut is by itself.
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The only language that I know someone who could help out would have to be either Spanish or Portuguese, since my dad speaks both of those fluently. |
Re: Need some Korean Players to help for the Korean version of Graal
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I think Graal should concentrate on the 3 most known languages, Spanish, English and Chinese before attempting any thing else.
It’s also not a bad idea to target players for countries with strong currency, like America and Europe. |
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Re: Re: Need some Korean Players to help for the Korean version of Graal
I think i will open a special forum for the graal translations, so everyone can help.
Russian will be fantastic. Quote:
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Re: Re: Re: Need some Korean Players to help for the Korean version of Graal
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I talked to my neighbor last night,he doesnt play graal but he wanted to know if the rewards were just graal related or what?I am good with spanish. I am learning latin next year.
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unixmad if you see this post then check your email, i have sent you a reply, thanks.
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One of the staff at SL speaks fluent Portuguese. I don't know if he would help out though..
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