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EQ ideas in graal
Alot of stuff :)
I played everquest for the longest time and these two game share alot of things and i thought something from eq would be really usefull in graal. The safe trade tables are great but i think they should be deleted all together. Ive heard of glitches and magic causing items to disappear from these tabls. In EQ when you want to trade something with some1 be it money or items safe trade is done in a window where both ppl can see whats being exchanged and hit a accept or decline button ( also makes it eaiser to show stuff off) Also i think we should add no drop items No drop basically means you cant sell trade or drop these items to player nor merchant (you can only destroy it) Make items like very hard to reach weapons and armor no drop so ppl just cant sell it off after wards make ppl work for it.(plz not all items though) Enemies should drop more items rare and un rare More quest monsters more jobs would be nice and the ability to make more then one charecter per account so i can try diffrent classes without restarting A banking system to hold cash and items not just store them in your house teleport spells with single and group abilities as they lvl up ( great money maker) Easier boats i made a boat today then just trashed it. i couldnt dock and get off if my life depended on it way to picky of the docks should be able to land it and jump off side only at land not in sea a auction channel or auction color bubble (orange?) where if you want to auction something you use like /auction WTB Piety something like that instead of mass msgs i will think of more just alittle tired right now :) |
Your right about the trading tables. IF you cast alchemy onto the middle of the table you items,and the trades will both be ruined and turned into gold nuggets.Your wrong about these tables being removed. This is something the players have wanted so They dont get scammed.
Some weapons are for you to have only. Like the items you start with as an Alchemist,Sorc.,and most of the others. When you try to drop it,it will say "The gods who lent this item to you,retrieve it". A bank wouldnt be good because unless the bank aco**** this checked your IP people would be complaining that they got hacked,and someone went into their account and stole all the money out of the bank account. I'd say we rather not have one,just to prevent turmiol. Or if someone could script something secure like that,then go ahead. I do think that the Event Master's,and players both should be able to host a private/or public auction. That would really be cool to have an auction house,with little bid paddles hehe =) I think Stefan posted on the main site about there will be more monsters,and quest soon. I think they are trying to work on some now. |
Misunderstood
i think you misunderstood what i meant
The system we have now where we can sell directly to a person should be changed so that items can be done that way also instead of the houses so ppl can can safe trade/buy anywhere in graal The bank being able to be hacked well if your worried about some1 hacking you account ppl still can just hack it and give all your stuff away to a friend this way you can stay lighter not what i meant on the auction either just a mass msg that says hey im selling this. a auction house ran by mods would be cool selling rare or event items with paddles and stuff definatly and quest items that you pick up be no drop not your starting items |
Re: Misunderstood
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yeah but you would still have to meet each other somewhere to trade so you still travel... and moat exchanges happen in bomboria so unstick me there and walk up so there is no travel
i know there there is just should have its own set of bubbles |
On teleporting... first of all... just teleporting someone would become abused and people would be doing it to strange people just to put them someplace else to annoy them... If there we're ever to be some way to get places faster by use of spells... I sudgest maybe a 20 second casting animation + 100 mana, and it opening a portal or gate for maybe 10-15 seconds to the target area selected using a similiar system to the map... like maybe green flags on the map... but also ability to teleport to kingdom islands... but to prevent island travel from messing with RPing of Kingdoms... it teleports you to some kind of... blocked off gateway that only kingdom members of that island can go through or open/close...
Just my two cents because no one made an opinion about it... |
Artifacts can't be dropped, for that part. I think the tables are fine, but should be fixed, not removed - it's more rpish to go somewhere to do a safe item-for-item-trade, and do rather safe money-for-item-trades everywhere.
I agree with Ed when it comes to the teleport - maybe make it so that someone can create a portal somewhere and, while the portal is open, use the same spell on players to allow them passage for extra mana... I think pouches are fair enough for money, no need for a bank in my opinion. |
Artifacts can be dropped. o.O What are you talking about.
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Reminds me of getting a friend to drop her orc helmet of Ogma sometime... ;)
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No No No
i didnt mean anywhere on the map the spell would use spires or warp points and each every person that can cast that spell will goto the same palce
like at lvl 10 cast teleport spell to bomboria lvl 20 cast group teleport to bomboria (upto 5) |
As long as it has some mechanism that you have to show your active willingness to travell... it could be limited to towns, using the bells as waypoints... or the wells, climbing out of them... :p
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