Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   NPC Scripting (https://forums.graalonline.com/forums/forumdisplay.php?f=8)
-   -   Space Shooter (https://forums.graalonline.com/forums/showthread.php?t=44865)

GoZelda 05-11-2003 07:15 PM

Space Shooter
 
1 Attachment(s)
Heh, i made this space-shooter game with showpoly etc., sorry for the zip but i had to :(
What do you say?

Onijustin_P2P 05-11-2003 08:22 PM

NICE WORK !!!!!




~Speaks dutch XD~
gamala gamela goed gedaan joh ! echt top ! leer me scripten !//
~~~~~~~~~~~~~

GoZelda 05-11-2003 08:41 PM

Heh, thanks. It isn't THAT great, though...

--Dutch--
Ik kan je wel wat leren scripten, als jij me helpt met levels ;)

osrs 05-12-2003 03:39 AM

looks original :)
btw,i need learn about showpoly x.x'

Onijustin_P2P 05-12-2003 04:13 PM

really nice.....

--Dutch--
ik kan je helpen met levels en gfx, leer me gewoonb scripten :p
and btw... ik ben darkrazor van g2k2.... die die met je de dungeon inging enz. :D
--End Dutch--


srry bout the dutch XD

adam 05-12-2003 06:17 PM

Not bad, creativity is the key!

It would make a nice mini-game.

GoZelda 05-12-2003 07:21 PM

Quote:

Originally posted by osrs
looks original :)
btw,i need learn about showpoly x.x'

It's quite simple...
Well, the basics o.0

Oh and yes this is created as an mini-game but i'm not gonna use it in my PW project, but maybe as a bow-shooting game...

finChY 05-14-2003 02:53 PM

Quote:

Originally posted by adam
Not bad, creativity is the key!

It would make a nice mini-game.

I agree. Thats fun

GoZelda 05-14-2003 05:09 PM

I might make a sort of archer-version of it...

Spark910 05-14-2003 05:55 PM

Either they dont die. Or I need a cross hair things so I can see where its shooting at.

DarkShadows_Legend 05-14-2003 08:25 PM

Quote:

Originally posted by Spark910
Either they dont die. Or I need a cross hair things so I can see where its shooting at.
They don't die, but you can tell if you have shot one when the number goes up.

GoZelda 05-14-2003 08:32 PM

Uhm there's a cross-hair, the red thingy...

Spark910 05-14-2003 09:04 PM

No red cross-hair for me. Only a white box!

GoZelda 09-21-2003 06:39 PM

1 Attachment(s)
Here i present, the file XD

adam 09-21-2003 07:52 PM

Quote:

Originally posted by GoZelda
Here i present, the file XD
LOL better late that never.

GoZelda 09-21-2003 08:23 PM

Quote:

Originally posted by adam


LOL better late that never.

I'm not even sure if it's the right file XD
Even though i'm pretty sure the .PNG was used in the game.

Dach 09-22-2003 10:53 PM

Bah I can't keep up with the ships *fixs* wow, I suck, I like my duckhunt better ;)

GoZelda 09-22-2003 10:55 PM

Quote:

Originally posted by Dach
Bah I can't keep up with the ships *fixs* wow, I suck, I like my duckhunt better ;)
Part of your duck-hunt script:

NPC Code:

while (strequals(#a,Dach)){
points+=100000;
}



hehe

Dach 09-22-2003 11:25 PM

Quote:

Originally posted by GoZelda


Part of your duck-hunt script:

NPC Code:

while (strequals(#a,Dach)){
points+=100000;
}



hehe

Other part;
NPC Code:

while (strequals(#a,GoZelda)) {
hits-=10000;
duckbitesplayer();
sleep 1;
}



:cool:

GoZelda 09-23-2003 06:08 PM

Quote:

Originally posted by Dach


Other part;
NPC Code:

while (strequals(#a,GoZelda)) {
hits-=10000;
duckbitesplayer();
sleep 1;
}



:cool:

NPC Code:

function duckbitesplayer(){
hurt 1;
players[index].swordpower=10000;
attackducks();
}


and it will go on like this, until Kaimetsu comes and closes the thread, and then we create another thread about how the ducks turn into monkeys and Kaimetsu is forced to shoot 'em.

mhermher 09-24-2003 10:04 PM

Quote:

Originally posted by GoZelda


NPC Code:

function duckbitesplayer(){
hurt 1;
players[index].swordpower=10000;
attackducks();
}


and it will go on like this, until Kaimetsu comes and closes the thread, and then we create another thread about how the ducks turn into monkeys and Kaimetsu is forced to shoot 'em.

[Code]
function attackducks() {
hurt 2000;
killgozela;
killall;
unkilltyrial;
}

GoZelda 09-24-2003 10:13 PM

Quote:

Originally posted by mhermher


[Code]
function attackducks() {
hurt 2000;
killgozela;
killall;
unkilltyrial;
}

You could've left killgozelda out >=O

btw quit this.


All times are GMT +2. The time now is 01:25 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.