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Rising Empires Info
Well, some of you might've read about a playerworld named Rising Empires. Here's some info about the races and nations, later i will post the history here what can be quite nice, also the history is used as storyline.
1-Nations There are multiple nations in Karkirin. They are: 1.1 Phoenixea Phoenixea is a monarchy. The leader is an emperor or empress. The races that inhabit it are Humans and some dwarves. Phoenixeans are very good at warfare, and also have a nice economy. They have the most trained and best suited fighters. 1.2 Colonia Colonia is a trading nation and very rich. It has some colonies. It is specialized in merchandising. It has a king and a senate. It is inhabited by all sorts of races. 1.3 Dragnir Dragnir is the twin-brother of Dragnia and it’s archenemy. Dragnir is very good in using Divine spells, and it’s army also is very good. It’s a monarchy with a pope as leader. They mostly honor Brandir. It is inhabited by Elves and Humans. 1.4 Dragnia Dragnia is the opposite of Dragnir, and also it’s greatest rival. It’s great in Arcane spells, and has a nice army. It’s a monarchy with an ArchMage as leader. It’s inhabited by Orcs, Humans and Dwarves. 1.5 Han-dj’in Han-dj’in is a very strong nation, with an shogun as leader. It uses very exotic weapons like fighting sticks, naginatas, claws and Assassin Blades. Also, they’re specialized in assassination in almost all ways. They are totally inhabited by Humans. 1.6 Auralon (the Elven Realm) Auralon is the great Elven realm and contains only elves. It’s truly strong with Divine and Arcane magic. This kingdom is leaded by kings from a very old and noble bloodline. 1.7 Grunt Tribe This orc-tribe has the right of the strongest and their leader is one of the strongest person all over the world. The orcs are specialized in killing with brute weapons like War-and Battleaxes. They mostly are barbarians, but you can see a mage or cleric sometimes. 1.8 Mithara Mithara is the dwarven land in the mountains. It’s an democracy and a very strong nation as it has very good equipment, and also very rich as it provides Phoenixea with weapons and armour. 1.9 Republic of Tropi The Republic of Tropi is a small republic of some islands, what first was the Tropi Isle Chain. It was a colony of Phoenixea but fought free with help from many nations. 1.10 Mercenary Army This isn’t a real nation, but an army that has a democratic chosen leader and that can be hired. It helped out Tropi and got two islands from it. It contains all sorts of races. 1.11 Low Lands These bad lands are inhabited by the Drow, who are distrusted by most nations, except for the Mercenary Army (with some exceptions), Tropi whom they helped, and some of Auralon. 2 - Races Karkirin is inhabited by some races, and here’s their information. 2.1 Humans Humans are the biggest race in Karkirin, and most balanced. This makes them very dangerous against one other race, but if races bound together, humans are easily took out. They have one big advantage against that, though. They can specialize in certain things, like fighting or magic. 2.2 Elves Elves are specialized in magic and dexterity. They aren’t great fighters but can use dangerous weapons with much success. Their divine magic can heal them easily making them very resistant against poison. They also are very good at crafting. 2.3 Dwarfs Dwarves are small, but have enormous strength. Also, they’re great smiths. This combination of strength and dexterity makes them very good fighters. But, they also are good with magic, especially with Arcane Earth magic. 2.4 Orcs Orcs are tall, and have the greatest strength of all races. They are very wild and agressive, and use primitive weapons. They can bash your brains in for something very small, and are feared a lot. 2.5 Drow Drows are distrusted by almost all races, with exception from some elves and humans. They are very smart and stealthy, because they are hunt up by other races. They were discriminated by Elves because they were the same but other. They’re very sneaky and will easily scam you. |
That all sounds very nice for a fantasy story, or a big MMORPG, but I do not think you are going to get all these classes and nations filled with Graalians :\
Also, about the races, I have a few suggestions: Drows are evil, mention that. Dwarves are untall, important too. Humans are not always allied and therefore shouldn't be called "very dangerous" for being the biggest race. |
wow... sounds... BIG
0.o' that's going to need one heck of an OW.... hope you have a very large LAT team lol anyways, if you can build all that, and make it successfull, more power to ya :) |
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Good luck man. |
did you make up the "Drow"?
also what do these fellas look like? they sound pretty nifty |
Big things don't usually work, if you get the average 30 players you'll have like 2 per class, assuming it's even... or like 20 humans and 1 of everything else. :\
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"Dwarves are small" i posted. Humands are dangerous against one race, so if they get angered at i.e. the Drows then the drow have a lot of change to get swapped away but if they get helped by elves or dwarves, the humans are held away easily. Oh, and yes, maybe there are to many nations, i can easily get rid of Dragnia and Dragnir or make one nation of it, and Colonia and Tropi can work together. There are a bit too many human nations -.- |
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(seriousely, there's a big difference) |
Sounds intresting, good luck with making it all work.
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it will be good if it got the player count.
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D&D drow: Drows are the most intelligible race ammong the elves and were holy but at some point in time they went bad they destroyed everything that didnt obey them and were banished to the 9 hells (or some low plane). the end. moral of the story have somthing a little bit nicer then that =_=
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Maybe this server has something different, no?
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Anyways, i am going to show a screenshot from the start level... I made it for someone, that's why there's Tyrial there...
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