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-   -   Mudlibs? (https://forums.graalonline.com/forums/showthread.php?t=44156)

kenyonandelliot 04-10-2003 06:08 AM

Mudlibs?
 
May or can someone please tell me how to script mudlibs? Or maybe give me tutorials on how to. Thank you.

Falados 04-10-2003 06:21 AM

Re: Mudlibs?
 
Quote:

Originally posted by kenyonandelliot
May or can someone please tell me how to script mudlibs? Or maybe give me tutorials on how to. Thank you.
X_X, I've never used mudlib, but you dont script it. its exclusive, kinda like NPCs server used to be... Its a server add-on.

Python523 04-10-2003 06:31 AM

don't bother trying to learn it cause you have no place to test it on

kenyonandelliot 04-10-2003 06:42 AM

Quote:

Originally posted by Python523
don't bother trying to learn it cause you have no place to test it on
I was just wondering. I don't really care about the testing part. I just want to learn somethings about mudlibs thats all.

HoudiniMan 04-10-2003 08:00 AM

This is the part where the stuck up debug crew tells you that you can't do it :p

( hopefully they'll get ticked and give you something to work with now ;) )

Python523 04-10-2003 08:58 AM

Quote:

Originally posted by HoudiniMan
This is the part where the stuck up debug crew tells you that you can't do it :p

( hopefully they'll get ticked and give you something to work with now ;) )

even if i told you the mudlib commands they wouldnt even work on any other server besides 2k2 or 2k2d

CheeToS2 04-10-2003 12:48 PM

http://phantasmal.sourceforge.net/

all you need to do is search for "mudlib" on a search engine o.o

Soul-Blade 04-10-2003 01:49 PM

I remember Stefan saying once GK is finished, and they move on to another project, the mudlib will be released to all servers which want it, like the NPC server. So, wait until then.

kenyonandelliot 04-10-2003 04:16 PM

Quote:

Originally posted by CheeToS2
http://phantasmal.sourceforge.net/

all you need to do is search for "mudlib" on a search engine o.o

Thanks! I might look at it later.

Projectshifter 04-10-2003 04:35 PM

"Stuck up debug crew"? Wow, I feel loved. I'm not stuck-up, but what good does it do you? It's like learning about calculus when you're being a vetranarian, about useless, lol. You can't use it, and I don't think they're all that simple. I have semi-NC and I've been trying to play with them a bit, and the simple things are easy, but when it gets down to it, it's all in the mind of Stefan. Jag knows a bit, but other than him, Tyhm would know some. There is one other person who has NC, but I can't think of his name x-x. So the list of people who can actually test them would be: Jagen, Tyhm, Stefan and I. Short list, so I could give you tons of mudlibs docu's, but it wouldn't help I'm afraid. But if you direly direly want it, I'll ask Stefan if I can release the docu.
---Shifter

Python523 04-10-2003 11:23 PM

Quote:

Originally posted by CheeToS2
http://phantasmal.sourceforge.net/

all you need to do is search for "mudlib" on a search engine o.o

except that isnt even remotelly related to 2k2, the mudlib 2k2 uses isnt even called a mudlib

Knuckles 04-11-2003 05:17 AM

What's a 'mudlib'?

CheeToS2 04-11-2003 12:50 PM

multi-user dungeon library o.o

Tseng 04-11-2003 03:55 PM

Quote:

Originally posted by CheeToS2 multi-user dungeon library o.o
thought the D stood for Dimension o.O

CheeToS2 04-11-2003 08:58 PM

Quote:

Originally posted by Tseng


thought the D stood for Dimension o.O

nope :x
muds are text-based games.. there are no dimensions o.o

Loriel 04-12-2003 12:21 AM

Quote:

Originally posted by Projectshifter
There is one other person who has NC, but I can't think of his name x-x.
---Shifter

Wow, I feel loved.

Practically, the MudLib handles a lot of RPG-like stuff (dealing damage, items, experience) internally and provides handy functions to GScript.
I hardly know how to use it myself, though.

kenyonandelliot 04-12-2003 06:39 AM

Bah, I just found at that no matter how hard I try I can not learn scripting. :(

HoudiniMan 04-12-2003 07:11 AM

sounds like it would control attributes based on a text system that npcs could check for events and conditions to change in the player's screen... that would be pretty cool :p

Projectshifter 04-12-2003 09:51 AM

LOL, omg, how the hell did I miss Loriel?! I'm sorry m8 x-x! Ag, I feel stupid now! It wasn't Loriel I was thinking of. I don't know why but I always think of Loriel and Jagen as the same person!
---Shifter

Loriel 04-12-2003 09:34 PM

You are thinking of Amon Ra, or however that name is? :)

I also often mix up people, but they hardly seem to notice, so I do not tell them :]

Mudlibs are a great tool, but without appropriate support and help by someone who really knows them, there is no use even bothering.

Projectshifter 04-13-2003 10:05 AM

Amen to that! and it is AmonRa! I was going to say anU but I knew it wasn't him. Ja, it isn't that I get you guys mixed up, it's that I keep thinking you guys are the same people, although you're completely different and I know you both as inviduals and you live on completely different sides of the world (almost). He he.
---Shifter


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