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Quests
Post your idea here for quests.
Maybe they may be implemented. A Starter Quest You enter a little hut, you see a man razzled, he says that Goblin's have taken over his cellar and are robbing it at this moment, he asks for your help, he says that the Goblin Bezerker is downthere, he says if you return with a locke of his hair he will know you defeated them. Reward: 5,000EXP 30 Platinum Coins Level requirment to enter this hut, 1-5lvl If you are not this level you cannot even talk to the man. Class: All Mage Quest You enter a church, you see that the minister,William, is very depressed, you talk to him, he says that his brother Edmond has been gone too long, he went out to test his spell he created with sorcerery on some ogres, he may be dead or captured... He pleads to you to go out and find him in the Ogre Cave. When you find him, you see his corpse and an amulet, more of a charme than a magical item, useless. You give it to William the Minister, he knows whos this is... You tell him hes dead. He tells you that he thanks you for your trouble, he rewards you with. 25,000EXP 50 Platinum Coin Edmond's Shock- a spell, a projectile lightning ball, that does electrfying damage. Little did edmond know that ogres are STRONG against lightning. Required Class to do this Quest is: Sorcerer Level Requirments to do this: 6-30 If your not in this level range you cannot talk to the man, if your not a sorcerer you cannot talk to the man. Restricting Classes would be good, because maybe therll be some quests with unobtainable spells, for all classes besides the required Class. Maybe there could be alchemist warrior barbarian thieves priest sorcerer quests. Make a use of classes, and the level restriction is needed, because some high level may just take some level 1 's and complete the quest. Also in these class quests, you can only use what your class does, meaning no magic, for example a warrior he can only use his weapon. |
yeah we need some quests like these, the treasure map idea is cool but you can't kill a roomful of monsters forever :\
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Don't make it so that "You can't talk to the man." Make it so, like, in the Mage quest, if you are any other class he'll say "Oh, I'm in dire need of a Sorcerer..."
And for the beginner quest, he'll say "Ah, I need an aspiring young warrior to help me..." Otherwise, your ideas are good, but would take some time to implement, if they ever are. |
umm.
I said add quest suggestions too... one of yours... edit your post. |
Ah...can you be less vague please?
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p.o
I just asked for you to add a quest. :( |
Ah, ok, well, I don't really have any idea for a quest...just suggestions for already existing ones.
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Dur, read the events forum someday Selzar and see what I posted.
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THIS IS QUESTS you FOOL! NOT EVENTS |
QUEST!
"The Search For The Elixer!"
During a hike down the stream, a couple sit down and drink some water. The woman then feels sick, and collapsed. The man studied the water and figured it was poisoned by a type of substance. So now the man asks for a strong man's help to go to a dark cave to retrieve an elixer, which would cure the woman before she dies. Theirs a catch, their are alot of strong monsters. Requirements: Must complete in 20 minutes. Must be level 10 or higher Any Class Prize: 100,000 Expirience 1000 Platinum Coin Overdrive "A long sword which increases the chance of attacking" |
Re: QUEST!
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"The Search For The Elixer!"
During a hike down the stream, a couple sit down and drink some water. The woman then feels sick, and collapsed. The man studied the water and figured it was poisoned by a type of substance. So now the man asks for a strong man's help to go to a dark cave to retrieve an elixer, which would cure the woman before she dies. Theirs a catch, their are alot of strong monsters. Requirements: Must complete in 20 minutes. Must be level 10 or higher Any Class Prize: 250,000 Expirience 300 Platinum Coin A weapon!(Unknown) |
I like the idea but you should replace weapon with some armor or amulet or gloves or bracers or a blet or something.
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AHA! The quest can be for the event item "Dragon amulet" (I will never stop fighting for the idea that all event items should have a quest for them, but the items should be considered god-made items so dropping them will delete them and you can't put them in a sack or trade with someone and it can also be made so that you can only have 1 per account so that way strong people wouildn't get 320489725907 of em and sell em and make a fortune.)
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Vahn, it will be a quest, but it is also an event.
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DX, I say it from the perspective that the Event items are just simpler ways of getting the item, like, on GBM, they auctioned off a Krakman NPC, even though everyone knew it was going to be released later that week, people still bid on it, this is a similar thing.
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Yes, yes, it does make sense, also, most Event items should just be stuff like weapons with at most +10 damage, but new GFX, like a Black Inferno Sword(Would go GREAT with my character, and I already have an Inferno Sword), and sorta on topic: Govannon needs to have more items that you get by praying to him, I mean, he is a Dwarven Blacksmith, he has almost no spells, so you should be compensated with armors and such.
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Maybe he can make the Dwarven Hammers stronger ?
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And how many of us have access to that weapon, hm?
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3
lol but yeah... Maybe... IF hammers ever come out he can make hammers stronger, and plate mail. |
When gods are finished, he should give more holy armor and weapons and stuff because he IS the Dwarven god, etc. Anyway, why give tiny useless bonuses based on the weapon you use? It's insignificant, and would be a waste of time that can otherwise be used to finish alchemy and summoning
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funny...
there is no dwarf race in this game =/ there should be 3 races dang it =/ Dwarf, Human, Elf |
Dwarves and Elves are extinct
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o.o
wtf? ... ROFL No.. (Slay Dwarf) sorry no theyre not lol |
There are monsters that represent dwarves, elves, angels, demons, goblins, and giants, but not all those types of monsters are out yet, but either way, since they will be monsters, then people wouldn't really play as them, would they?
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Short midgit sized guys with big hammers scare me... hmm... the world would have to be a whole lot bigger to support all those monsters...
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Ed, we just get more dungeons, maybe a water based one, where you'll have to use magic to fight your foes, due to limited land, and the enemies would be unaggresive (so you don't get blasted 500 times while swimming to land.)
and a volcanic one, with fire monsters and flying things. a forest, a church, the lair of an evil warlock, this list can go on for a while... |
You irritate me greatly. Oldbies don't need more quests and overdrive swords, newbies need something beyond toil and shellbomy hunting! Ayah...
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Newbies never have forums accounts though x.x as a matter of fact, I've been playing for almost 2 years, and just got my forums account recently
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