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Destroy the Charm+ Spell!!!
Having a charm spell is just as retarded as having an int spell since they both are concerned with money (if you fail something due to low int. you buy it again so int is practically money relative.) The lower your charm the better when you cast the spell...people can wear - cha items and intentionally start with low charm to get their charm at 1 then cast the spell, take off the items then put on cha+ items and have extremely high charm. This also gives another advantage for Barbarians since they start with low charm...like 5-7 x.x
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We can all benifit from it even you can.
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Errm...I know that...that's the main reason why it's retarded =/ People talk about things not being balanced, especially economy wise...don't you think this is a major factor since everyone sells things for like double and buys things for like half? Low charm is suppose to be one of the main disadvantages for Barbarians but instead it's an advantage...so their only downfall is really just the int hence why it benefits them more than others. Damn it >.< Remove the freakin spell -_-
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Re: Destroy the Charm+ Spell!!!
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GK has no economy problems! If it's not broken, don't try to fix it.
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Errm...don't you think if your charm is high you won't be able to lower it to one? Unless you have items that are like -15 added up which would be impossible soon since random alchemy items are being taken out. Jeez! I feel like thwapping you all! Think about it god damn it >.<
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The charm thing should work independently of the stat at any particular time - it should be a constant modifier. If you change your modified charisma by changing your equipment, the effect of the charm buff should be recalculated.
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It should base off natural, not real, charisma.
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The problem with this: Why would they purposely create negative stat alchemy armor? i.e. Shield of doom, -5 to all stats.
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Because those items are obtained from random alchemy which I repeat to you Vlad "IS NOT A GLITCH." Random alchemy items are suppose to suck to encourage people to use the actual recipes which results in the armor with NO negatives. Maybe if normally alchemizing the items made them have negatives your statement would have been valid but that is just not the case =p
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Actually Shield of Doom is meant to be -5 to all stats, it's book says so, but Chris, if agreeing with you means we get to keep alchemy stuff, I'm behind you all the way.
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I just want the charm spell removed x_x;'
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Don't remove it :( It's useful for all people, sure alchemy armor with neg. charm are helpful, but last I heard, the armors are all being removed :(
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They are and you will be lucky enough if you get some money for them. Stop complaining.
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Argh! The charm spell causes inflation! Destroy it :(
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Charm doesn't have THAT great of an impact on an item, unless it's like a really pricey thing, like RoW, so it's no big deal.
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I use to buy itmes such as IWD and Enchant Armor for around 1350 plat...I now buy them for under 950 plat =/ I bought like 10+ of each and multiply that by the amount of players in the game since everyone at some point of time if not already all players with the exception of ****s have bought quite a few. Oh...we still haven't talked about the 967956948958 other items that are bought by the minute ^_^
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Since you have such an abundance of them...mind selling me some? -_- well, I'll owe you, because I owe someone already...
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