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-   -   Argh, You know what? I've had enough. (https://forums.graalonline.com/forums/showthread.php?t=43205)

ZeroFXSM 03-04-2003 05:04 AM

Argh, You know what? I've had enough.
 
Excuse me, I'm not good with talking, but I'll try my best to get my words across. so please listen

All I see everyday is a whole bunch of players, showing off their new alchemy armors, their ogma +3 armors, their improved 10/10 weapons, It drives me UTTERLY INSANE.

The problem with graal is that players can't catch up. Don't say balance, players will never have balance, You can't blame those high leveled players. They worked hard to get where they were..

But to new players, graal is impossible. Graal is tough.

New players will never be satisfied with themselves, they will NEVER GET the weapons that these players have, THEY WILL NEVER GET the armors that those players have.

Want a way to solve all of this?

Equality.

Each player be brought down to equality. Each player when the come to the game will be exactly the same, each player will go to the blacksmiths and make armor like other characters... to royalty maybe special armor will be given to add a special touch. This is so all the items in blacksmiths are used, it adds diversity.

Give the game realism.

Make armor count. Put the blacksmiths into use. Don't have those weapons and armors there have no use. GET RID OF THE DAMN ALCHEMY AND BLESSED WEAPONS. The last thing we need is improved 12039810283 damage weapons. Make theifs use daggers, Make swordsmen use jadeblades and skull swords, make barbarians use axes.

Perhaps get rid of blessing to such a high level (ogma +3? Are you insane? you can kill with that)

Spells should hit, and that should end it. Make them harder to control, make them so they take skill to aim. Wide area spells should be in books that are hard to optain

Get rid of shops that do everything and sell every spell, Make them only sell common spells, Make those hard to find spells within demons and other creatures..

So what can we do?
- Create it so every character is equal. Either by reset.
- Change the levelup system.
--- You don't gain life because you've killed many monsters. You don't gain more spell points because you killed many monsters.
----- So this will do: Players will hunt in packs, be more careful, spell users have to use skill to aim their spells before it goes haywire..
- Use regular armor, give EVERY ARMOR A USE.
- Remove enchant armor, blessing.

Here is what it will do.
-It will give new players a chance. They can achieve the level of everyone else soon.. and with it! they can join a community to become strong like everyone else.
-There will be more diveristy, Not everyone will be the same thing, everything will be used. You'll see older characters with golden chain mail. And daggers.
-People will be EVERY class, you'll see more balanced barbarians, and wizards.
-Less mindless pking, Players can't kill without being killed.
-Finally we can have FULL KINGDOM WARS!

((ugh.. maybe you guys don't follow, maybe i'm wasting my time.. but I just want to contribute.. thats all :( ))

ZeroFXSM 03-04-2003 05:07 AM

I mean don't you wish you actually have kingdom wars where the battle is Balanced? And you have to use strategy?

I mean that would be great! No super powerful people, some generals leading their team into the battle field...

The one on one encounters would be about skill, not someone like "Mr. Bob" with superpowerful weapons..

Kaiser2 03-04-2003 05:45 AM

Re: Argh, You know what? I've had enough.
 
Quote:

Originally posted by ZeroFXSM
Excuse me, I'm not good with talking, but I'll try my best to get my words across. so please listen

All I see everyday is a whole bunch of players, showing off their new alchemy armors, their ogma +3 armors, their improved 10/10 weapons, It drives me UTTERLY INSANE.

The problem with graal is that players can't catch up. Don't say balance, players will never have balance, You can't blame those high leveled players. They worked hard to get where they were..

But to new players, graal is impossible. Graal is tough.

New players will never be satisfied with themselves, they will NEVER GET the weapons that these players have, THEY WILL NEVER GET the armors that those players have.

Want a way to solve all of this?

Equality.

Each player be brought down to equality. Each player when the come to the game will be exactly the same, each player will go to the blacksmiths and make armor like other characters... to royalty maybe special armor will be given to add a special touch. This is so all the items in blacksmiths are used, it adds diversity.

Give the game realism.

Make armor count. Put the blacksmiths into use. Don't have those weapons and armors there have no use. GET RID OF THE DAMN ALCHEMY AND BLESSED WEAPONS. The last thing we need is improved 12039810283 damage weapons. Make theifs use daggers, Make swordsmen use jadeblades and skull swords, make barbarians use axes.

Perhaps get rid of blessing to such a high level (ogma +3? Are you insane? you can kill with that)

Spells should hit, and that should end it. Make them harder to control, make them so they take skill to aim. Wide area spells should be in books that are hard to optain

Get rid of shops that do everything and sell every spell, Make them only sell common spells, Make those hard to find spells within demons and other creatures..

So what can we do?
- Create it so every character is equal. Either by reset.
- Change the levelup system.
--- You don't gain life because you've killed many monsters. You don't gain more spell points because you killed many monsters.
----- So this will do: Players will hunt in packs, be more careful, spell users have to use skill to aim their spells before it goes haywire..
- Use regular armor, give EVERY ARMOR A USE.
- Remove enchant armor, blessing.

Here is what it will do.
-It will give new players a chance. They can achieve the level of everyone else soon.. and with it! they can join a community to become strong like everyone else.
-There will be more diveristy, Not everyone will be the same thing, everything will be used. You'll see older characters with golden chain mail. And daggers.
-People will be EVERY class, you'll see more balanced barbarians, and wizards.
-Less mindless pking, Players can't kill without being killed.
-Finally we can have FULL KINGDOM WARS!

((ugh.. maybe you guys don't follow, maybe i'm wasting my time.. but I just want to contribute.. thats all :( ))

See, I started at a point with uber powerful people like you mentaioned, but I'm nearly as strong as them now, you need luck, patience, and time, and you too will grow powerful. Blanace the players and then it really IS un-realistic, I mean, in real life, there are people that can beat you into a pulp, right? and people you can beat into a pulp (or not.) If everyone is the same, then this game is like a fun version of communism :\
Also, what you say about that if you kill monsters you wouldn't gain more health, you are wrong, remember the saying "What doesn't kill you, makes you stronger"? well this is where it is implied, you kill things, and you grow more powerful over time.
And what fun is a kingdom war if everyone is balanced? that's almost as bad and lame and unrealistic as Age of Empires! I mean, people would just walk up to each other and keep whacking away until someone is dead :(

Selzar 03-04-2003 05:51 AM

What I really think needs to be removed to balance out the game are.
Improvements.
Blessed weapons.
NO MORE ADDING ELEMENTS TO A SWORD. IF IT ALREADY HAS AN ELEMENT.
Only make it possibly for **** of Ogma+0.

Choosing your OWN stats.
The new monsters that are out are PATHETIC because people have imrpvoed weapons and blessed items.
They are SUPPOSE to be hard but we abused the scroll improve weapon damage...
When all this is done.
The game I gaurantee you will be balanced.
But of course some idiots will be saying no dont get rid of those because they want to stay the best.
I do care about losing my improvements but if its for saving the game and balancing it out, I really do not care.No other MMORPG I have seen has improving weapons and such with a F***N scroll how can a scroll add damage to it?
Perhaps blacksmithing would take part in this, such as adding diamonds to your sword and other things but just seriously READ all of this and listen to it Stefan.
I know you don't want to lose players but it will be for a good cause.

Kaiser2 03-04-2003 06:06 AM

Quote:

Originally posted by Selzar
What I really think needs to be removed to balance out the game are.
Improvements.
Blessed weapons.
NO MORE ADDING ELEMENTS TO A SWORD. IF IT ALREADY HAS AN ELEMENT.
Only make it possibly for **** of Ogma+0.

Choosing your OWN stats.
The new monsters that are out are PATHETIC because people have imrpvoed weapons and blessed items.
They are SUPPOSE to be hard but we abused the scroll improve weapon damage...
When all this is done.
The game I gaurantee you will be balanced.
But of course some idiots will be saying no dont get rid of those because they want to stay the best.
I do care about losing my improvements but if its for saving the game and balancing it out, I really do not care.No other MMORPG I have seen has improving weapons and such with a F***N scroll how can a scroll add damage to it?
Perhaps blacksmithing would take part in this, such as adding diamonds to your sword and other things but just seriously READ all of this and listen to it Stefan.
I know you don't want to lose players but it will be for a good cause.

I like the choose your own stats idea, but you see, with rolling, there is no set number of stats that you can start with, so theoretically it's possible to have all 20 stats to start with.
The monsters are easy because we're strong, the monsters served their purpose, to make us strong. I'm not as strong as most other people, but I don't agree with you, everyone has an equal chance at those scrolls (they make your weapon stronger cuz they're magical :O)

boukon_malisous 03-04-2003 06:21 AM

Just have stat potions to boost someones stuff perminantly that costs around 1-2k plat each... that way all can have perfect stats, and later on the armours and such will have actual working recipes, not just some bug thing, so just wait and everyone will have equal stuff probably

Kaiser2 03-04-2003 06:46 AM

Yes, stat potions is the way to go, I forgot entiely about those, that they even existed at one point...hey the Improve <stat> Bonus scrolls can finally have a use :O

_0AfTeRsHoCk0_ 03-04-2003 08:01 AM

I think removing Ogma and all this ridiculous junk about enchanting crap would balance the game a whole lot more.

Ghost Pirate 03-04-2003 09:20 AM

Add Experiance bonus for members who join a kingdom for the first time (the lower the level the higher the bonus?)
Hold RP events for Experiance bonus.
EXPERIANCE BONUS!

Selzar 03-04-2003 09:59 AM

wtfs?
experience bonus X.X??
:confused: :confused:

If you leave a kingdom you should lose Experience.
The penalty.

screen_name 03-04-2003 11:48 AM

Make sure to hand out Vaseline© to all those player's who actually worked to get where they are today because it's going to be going to hurt when you **** them in the ass just to make it more equal for new players.

There are always going to be new players coming, does that mean that every few hundred new players on Graal Kingdoms would be cause enough for a reset?

Devil 03-04-2003 12:43 PM

Er I was under the impression that this is only alpha, or beta testing the server and that when the 'final' version of the server is released everyone is reset?

-Brett

MasterNuke 03-04-2003 02:07 PM

So... in other words... your asking to completely make monsters pointless, since theres no benefit to killing them other than money... and jettison everything that everyone has worked for... and eliminate a large amount of uniqueness that seperates this server from every other server with an RPG system...

Everything isn't balanced because the server is NOT FINISHED... do you realize the amount of GraalScript/gfx/level building it took and how much still needs to be done? Just be patient... and if you don't like Graal Kingdoms the way it is now... then play something else until everything is done... and I do mean EVERYTHING.

brock128 03-04-2003 02:11 PM

Another thing - STOP GIVING RARE ITEMS FOR EVENTS.

You realize that stefan isn't going to read this, right?

zell12 03-04-2003 02:16 PM

My god, we aren't Blizzard or something. We are voulteers(dunno how to spell). We cannot make all these big things in like, 2 hours. Its still under development, not even half way done of the server.

Devil 03-04-2003 02:22 PM

This was a pointless thing to ***** about anyway, OMG SOMEONE IS HIGHER THAN ME, AND LEIK I CAN NEVER EVER REACH HIS SKILLS -_-;

-Brett

Christian 03-04-2003 02:36 PM

Graal Kingdom is released,
its no longer called Graal 2002 Alpha/Beta right?

Devil 03-04-2003 04:41 PM

Quote:

Originally posted by Christian
Graal Kingdom is released,
its no longer called Graal 2002 Alpha/Beta right?

I just heard a rumor that it isn't fully released and that when they do, everyone gets reset for the changes. Some idiot probably told me.

-Brett

-Infinite- 03-04-2003 05:56 PM

I remember a long time ago when there were much stronger people than me. I was one of the people mining in the mines and making arrows for mollah. But look what has happened? I have waited long enough and with enough time, I'm one of the best people. You say you can never be as strong as us? I remember when i thought about that but i did not complain or cry about all the people that has taken time to get good. Stop wasting time crying and more time playing? Maybe you could get good if you try, yes? :o

Devil 03-04-2003 06:10 PM

That's exactly what I was trying to say, you can't just expect to come on now, for the first time, and be able to be a big shot within a few weeks.

-Brett

Kaiser2 03-04-2003 09:52 PM

Me, Infinite, and Alex are examples of the hard-working, tough as nails neo-fighters XD

zell12 03-04-2003 10:32 PM

Don't try to have some glory by placing yourself above anyone else. There are alot of people that work hard for what they have. Not all of them are high leveled, or spend 8 hours a day on the game. Reseting the server will not fix a thing, but I do think special items like the Random Alchemy, and special weapons given out in events should be removed. It is not fair that you couldn't make it on that day to be on for 3 or so hours waiting for the EMs to do an event. And its also not fair for the newbies. All things given out should be special in their graphic, not their stats.

_0AfTeRsHoCk0_ 03-04-2003 10:37 PM

I admire the work the volunteers do, but you guys have to think outside the box. Stop making things that revolve around getting stronger, being faster, attacking harder. You do realize that there are other components to role-playing than just slicing peoples heads off or poisoning them with their ssj 1337 weapons.

I'd like to see some ideas that don't include attacks or spell improvements. When was the last time you did something for theives? How about scroll of singing? Thaumaturgy? Just to tell you guys theresa this crazy thing called peaceful people that don't want to fight all the time.

Kinatt 03-04-2003 10:47 PM

A good idea would be Politics added but that could be added by the kingdoms..

Kaiser2 03-05-2003 09:34 PM

Quote:

Originally posted by zell12
Don't try to have some glory by placing yourself above anyone else. There are alot of people that work hard for what they have. Not all of them are high leveled, or spend 8 hours a day on the game. Reseting the server will not fix a thing, but I do think special items like the Random Alchemy, and special weapons given out in events should be removed. It is not fair that you couldn't make it on that day to be on for 3 or so hours waiting for the EMs to do an event. And its also not fair for the newbies. All things given out should be special in their graphic, not their stats.
I didn't place myself above all else, I worked hard too, and I spend like...2 or 3 hours a day playing, tops.

I like your idea about the event items though...*makes a thread related to this*

zell12 03-05-2003 09:59 PM

Just singleing yourself out like that makes it seem that way.

MilkyWay0016 03-05-2003 10:37 PM

If you're going to remove all blessing, add something else for priests x.x

konidias 03-06-2003 02:08 AM

So what, new powerful weapons come out and other people get them and the people with strong weapons just wasted a ton of time and money preparing and blessing their weapon, just to find out that a better weapon is out already.

Kaiser2 03-06-2003 02:59 AM

Quote:

Originally posted by zell12
Just singleing yourself out like that makes it seem that way.
All I said is that we worked hard to get where we are now, despite the opposition of people as strong as, or stronger than us. And I'm just mentioning 3 people who I know are now at least decently tough, there are many besides us who're powerful now, despite the opposition (PS, Tseng, Huru, I guess you can consider them, PS for sure.)

TeRRi2k 03-06-2003 06:10 PM

why is ppl complaining about the ogma +3 or gov +3..? x_x It's not like certain players have them, everyone can get them, some people sell them for monies.
I just want to say that i started out as a lvl 1 sorc with 12 con and 13 str. =/ And 17 ac, and like 18 wc. Now i have like -8ac or something, all you do is be patient and work. People don't play GK for like 700hours for nothing.


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