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Spells .. Sounds...
Spells need sounds when there in the works...
When it hits something like projectile spells need it i mean. Like when a magic bullet emits it will make the boom sound? then when it hits something it makes a sound. Would be good for all projectiles. Would make it nice. Also when someone dies.. can you make it play a death sound.. Like a man screaming and for a woman.. a woman screaming...i submitted those 2 sounds but never got a reply from soulgraal. |
It would be a good idea, I remember before I downloaded the music package, I went into dungeons, and killed Rexes with magic, and it was always quiet as death...not scary, but the realization creeps up on you eventually.
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I think that sounds should be added for all spells, but subtle sounds, not loud ones. Just soft sounds .. but ones that you'd recognize as magic bullet or something. I think it'd be cool to have sounds for all spells!
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And when hitting monsters with certain types of weapons like a sword it would make a stabbing sound.
Hammer/Mace, a bludge sound. Axe a cutting sound. You know... |
Great idea, we just need taltened sfx people :*(
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I would just like to know when I hit something.. or something hits me.. and why does my health above myhead go down first then a few seconds later the health shown on my hud goes down.. I wish it was synchronized.
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its just laggy
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Why is graal like this and most other games are right on queue with both of them? is it the way its programmed or scripted? I would really like thsi to be fixed because also the as I like to say hitbox is really strange.. a dievel is squirting fire in one direction and its not even hitting me as I stand there yet I am sitting there recieving damage? no its not my lag its the area of its attack is kinda odd.. like im like a little bit away and its hitting me? I wish the area where it can attack was colored a certain way so I know where to avoid instead of just guessing.. I mean the gani/gfx is off a little because its hitting me and not even touching me?
I wish that it should be if gfx touches player then it would deem as damage.. =( |
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