![]() |
ship changes
Just two thoughts:
'leave' should drop you on the dock if you are docked, and into the water (if ropes are down) when in shallow water. You cannot explore any interesting lands if you have to scout for a dock to get off, or end up transported a million miles back to were you left from (or farther, if the last restart place was not a dock because you boarded a ship by getting run over when swimming). Second thought: When a ship is sunk, have a 'Username sunk Ship ShipName' get posted like when 'so and so was hit and lost spell' pops up all the time. If it's a kingdom ship, then it could say' 'Username sunk KingdomName Ship ShipName' That would help stop all the ship-bashers from getting away so easily. |
oooh, and also it would be good to set the player focus to the middle or a little ahead of the ship when you pilot, so you can see ahead, instead of just all the space left-right and behind you.
|
Awesome Idea! 10/10 for such coolness
|
Sounds nice, I think it'd be nice to see ahead of the ship a bit. I'm not sure if it's the way it is because they expect you to work together with someone on the crow's nest or not, but oh well.
|
Re: ship changes
Quote:
|
Re: Re: ship changes
Quote:
/listen 1 You won't get it anymore. |
Re: Re: Re: ship changes
Quote:
|
| All times are GMT +2. The time now is 09:41 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.