![]() |
New Graal version and terrain gmaps...
1 Attachment(s)
For whatever reason it may be, I'm having a lot of trouble with my gmap and this new version of Graal. I noticed in newfeatures2002.txt that levels now save the terrain height information, but that also seems to conflict with my gmap. Many of the levels I've changed heights on have reverted back to what was on the gmap file before I used it with this new version. Sometimes, the edits I make in the level editor don't even get saved and the level links get messed up (see attachment). I would like to offer thanks for getting the map generator working for terrain. :) This is pretty much how I caught this little bug :D
Also, is there a newer version of Terraingenerator.exe? I have to use it pretty much now to change terrain heights but when I save, it clears the minimap string. |
what is Terraingenerator.exe?
where can I get it? |
An app for Graal that is used to generate terrain gmaps. Made for the NewWorld team. Where you get it is up to you :p My sources remain undisclosed.
|
you shouldn't have it unless you are working on a server that uses terrains (like me) but there was a leak from lycia I think...
|
Quote:
|
::scratches head::
I guess it helps if I check to see if the client had been updated first before I post a bug here :x *edit* I'm still having pretty much the same trouble. Before, any height editing I did period was cancelled out but 2.1.7.1 fixed that. However, anytime I edit heights at level links, it completely screws it up. Does anyone have 2.1.6.8 (or whatever the last version before 2.1.7.0 was)? I've had to regenerate all my overworld levels because of this problem :( |
I have the terain generator but I never figured out howto use it. Explain someone?
|
I'm 75% sure about this, but...
Terrain Generator = illegal, unless Stefan authorized you to have it. |
I mean...
I don't have it and I am very curious on how the whole thing works ;) |
Quote:
|
Quote:
As for NewWorld, it did look nice. |
Quote:
I cant figure out howto use it so it is doing me no good anyways. |
how hard is it x.x I figured it out within minutes of getting it, now dungeongenerator...that is confusing
|
Quote:
|
We don't want to stop Graalians to be creative :-)
You can use terrain gmaps as long as you do your own graphics and are not copying everything from Graal Kingdoms. Normally everything should be fixed with v2.17 revision 1, before revision1 it sometimes only loaded the height of the current level and not from the near levels so you have seen some gap, but that's fixed and I got no problems anymore with heights on editor, offline playing, and online mode. The only problem that I have seen is that its not saving height modifications from near levels when you have not editing anythng else, so you need to move the cursor there and then press on 'save' again. May be that was your problem? |
Ah, sounds great. Just one question, Stefan...where can I pick up a (legal) copy of the terrain generator? Got some ideas for implementations on 2k1 :)
|
Quote:
|
Who said I wanted to make it more like 2k2? :p
|
3d terrains = 2k2
|
3d terrains=3d terrains.
While 3d terrains is a part of 2k2, there is a lot more to it that sets 2k2 apart from everything else. |
Quote:
|
No, it does not mean that they "like the original stuff better."
Manny is a part of graal2001's history, something along the lines of a "legend" or "hero," and they simply don't want that specific NPC to be changed. |
you could call the tileset a part of the server's history then :P
try askin your players, I bet they wouldn't want it |
Our plan involves creation of events, not converting the bloody server.
|
Quote:
|
Quote:
|
Quote:
|
Quote:
actually it was originally used for 2k2 o.o |
Quote:
|
Quote:
|
Quote:
|
Quote:
It is also a very old shot. |
| All times are GMT +2. The time now is 07:23 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.