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KINGDOM ISLANDS, ones homeland
I really hate leaving the kingdom island, Especially with all there is to risk loosing there as well, and i dont like the fact i can kill unwanted visitors on my homeland. (no not just every visitor but the annnoying ones with an evil motive) I want the islands to be self sufficient, NPC's walking around, mines for everything, ect ect, and i dont think it should be left souly up to our kingdoms level people (seeing as we dont really ..have any for bakugun, well we do but not people that can be workign on levels more than 2wice a week)
anyway i want the islands to be self sufficient so i dont have to leave them unless i wanted something special, or had some sort of appointment, and i want to be able to protect them (like no /peaceful on the island) I want people of their kingdom to have the fightiing advantage: bringing back my tower idea, that people can build towers on their island that fire arrows at non allies/non neutral people. or soemthing... I know that one day this will probably all be done, but think, we have things like fortifications, our money, our houses, and such at risk and cant really defend them, or be there to defend them..so it should be done quickly..heh..if that made any sense =P |
Re: KINGDOM ISLANDS, ones homeland
Yes. No peaceful on Kingdom Isles. You can't trust random people on Graal Isle and the starting island, but you can trust those of your Kingdom not to slash you apart.
I think that no peaceful on the Kingdom Islands would be a good start for his suggestions. Mines would also be helpful .. but I think that monsters should be added first (maybe in the island's entrance to the underground maze ). |
yea even that would be great in our undergrounds, add NPC;s tehr...(sorry bommy was hitting me while i was typing) anyway
add NPC's to the underground right under the islands (and i still want arrow towers heh) |
Maybe add some bomys or...
Maybe add some bomys or t-rexs and wolves to the dungeon, i donno...
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