![]() |
stupid map question
I want to make a map for my levels.
do I just enter: NPC Code: and just walk through the levels? Because that doesn't work |
Re: stupid map question
Quote:
NPC Code: is what I use. Of course, you need to have a text file with the levels listed specifically and stuff. |
Re: Re: stupid map question
Quote:
|
Re: Re: Re: stupid map question
Quote:
It might give you an error. I don't see what's wrong with pressing M to generate it... |
Re: Re: Re: stupid map question
Quote:
|
Re: Re: Re: Re: stupid map question
Quote:
|
The way Toran does it is much better.
It gives you the full map then you can also auto-map it when new stuff is added. |
Re: Re: Re: Re: Re: stupid map question
Quote:
|
You need to set an image and a levels' text file. Those dumb numbers don't seem to actually work, atleast not when I tried.
Do please try to name your txt file something other than bigmap.txt, I don't need 20 different text files of the same name on my computer... |
I use:
NPC Code: |
Just wondering, what do the numbers after setmap map.png,bigmap.txt, stand for? Are they positioning for something, and if so, what do they position and why? Also, I saw this script (not saying where) that makes the RC Icon on the minimap follow the player. How would a script like that be made?
|
The position doesn't matter unless you're using minimap, in which case I use mapx and mapy. You need a .txt file containing "levelname" in a format.
---Shifter |
The position is where the players' head apear when they are not on the map.
The unit is levels. (1,1) is the top-left corner of the level world-b_2.graal. |
map problem
I did what toran/robin said, to generate the map with M. (I think thats what I did last time, but I forget alot). But I have a small bug. The map comes up all "liney" and because of this it doesn't link the levels right
|
o.O Maps are hard with linking etc
|
Re: map problem
Quote:
|
Could you post the map?
|
I had that problem on my other computer, but it was because I had Direct3D on (the lines on the maps and stuff). I don't have that problem on this computer, but I turned direct 3d off on my other computer.
If the links are screwed up, it's either: A.) The Text File. B.) The Level's links. I generate most of my maps (just generate plain green levels to whatever size I want them and detail them then) and then make a map and stuff, etc. Hardly any problems. |
Ya I did some screwing around with my direct3d and it fixed, the driver was installed incorrectly.
But now levels that I add to my map add in random places on my map, not where they are supposed to be. |
How's that possible?
If you'd have a map like this: NPC Code: and you'd like to add level_c-1.nw in the north-east, you'd write: NPC Code: Can't see a problem... |
| All times are GMT +2. The time now is 06:26 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.