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BlKnight 09-21-2002 03:32 AM

Different Currencies
 
What about different money. Different types for each kingdom and an international currency. All the baddies on a kingdom island drop money/sell for money of their kingdoms type. The shops on kingdoms can only accept the kingdom money. Possibly later on there could be a sort of random market where currencies go up or down related to the international currency.

Than there could be currency exchange and you would have to pay say 5% to convert.

The Inernational Currency-Platinum Coin
Dustari-Dustari Pound
Samurai-Samurai Yen
Zormite-Zormite Zlotyh
Forest-Forest Guilder

Zurkiba 09-21-2002 04:14 AM

Re: Different Currencies
 
Quote:

Originally posted by BlKnight
What about different money. Different types for each kingdom and an international currency. All the baddies on a kingdom island drop money/sell for money of their kingdoms type. The shops on kingdoms can only accept the kingdom money. Possibly later on there could be a sort of random market where currencies go up or down related to the international currency.

Than there could be currency exchange and you would have to pay say 5% to convert.

The Inernational Currency-Platinum Coin
Dustari-Dustari Pound
Samurai-Samurai Yen
Zormite-Zormite Zlotyh
Forest-Forest Guilder

More unique names for the currencies...
Because you dont know if Dustari is an English themed Kingdom or a Dutch one.

But yes this would be good along with languages :D

Crovax_Dark_Lord 09-21-2002 02:56 PM

Re: Different Currencies
 
How about no going up or down, that would create havoc as hard earned POUNDS (I am strongly opposed to a Dutch Dustari) become pittance. How about a pirate dobloon[sp?] that gold thing, I've spelt it wrong though...

freddyfox 09-21-2002 11:00 PM

Way too difficult to program in exchange rates and stuff. Let's just naturally assume all life began on the graal island and then branched out, so they use the same currency.


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