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Different Currencies
What about different money. Different types for each kingdom and an international currency. All the baddies on a kingdom island drop money/sell for money of their kingdoms type. The shops on kingdoms can only accept the kingdom money. Possibly later on there could be a sort of random market where currencies go up or down related to the international currency.
Than there could be currency exchange and you would have to pay say 5% to convert. The Inernational Currency-Platinum Coin Dustari-Dustari Pound Samurai-Samurai Yen Zormite-Zormite Zlotyh Forest-Forest Guilder |
Re: Different Currencies
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Because you dont know if Dustari is an English themed Kingdom or a Dutch one. But yes this would be good along with languages :D |
Re: Different Currencies
How about no going up or down, that would create havoc as hard earned POUNDS (I am strongly opposed to a Dutch Dustari) become pittance. How about a pirate dobloon[sp?] that gold thing, I've spelt it wrong though...
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Way too difficult to program in exchange rates and stuff. Let's just naturally assume all life began on the graal island and then branched out, so they use the same currency.
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