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>=(
setmap imgname,levelnamesfile,x,y; changes the map, the player will be placed on (x,y)
uh....last time I went to make a map....it was setimg,txt,x,y ....uh.... |
which is why I always use 30,60.
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Umm but what is levelfilename? lol
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like bigmap.txt
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Quote:
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You sure you have put each level name with '' and seperated with a ,
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