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-   -   A Thiefs Role In A Dungeon (https://forums.graalonline.com/forums/showthread.php?t=37746)

BlKnight 09-11-2002 03:35 AM

A Thiefs Role In A Dungeon
 
The thief is the weakest class. There are many skilsl you think a thief would have but don't (backstabbing, lockpicking, climbing walls) but there has already been a thread about this. I am here to talk about the role a theif plays in a dugeon. Warriors and barbarians have a simular role (granted by their ability to deal more damage and take more themselves. It is to take out the baddies by use of melee or missile weapons. The role of a alchemist and sorceror are simualr as well, to attack the enemy using magic. A priest is needed to heal the party. What about
the thief though? Right now they serve no use to a party. They need a role to play as well. Such as certain doors that can only be opened by theifs. Or have the thief have the ability to spend soem time standing still to open a door that usually requires a small key. Or have the treaure in a chest only openable by thiefs.

Brad 09-11-2002 05:02 AM

thievs stand alone
or in a group of thieves become quick and powerful

konidias 09-11-2002 05:12 AM

In my opinion, there is no need for classes at all... It's pretty silly, because a thief can still become a sorceror, warrior, archer, and priest. Just by reading skill scrolls.

That is basically the only thing that seperates each class, besides the +- stat effects the classes have. So what is the point in having classes at all, if there are really no restrictions as to what a player can achieve?

I'm a warrior, that can cast magic, and also cast holy spells, as I pray as well. I'm also an achemist and thief, and I can use woodsman like a barbarian. So what exactly am I missing out on from not being a different class? Nothing. But hey, I like not having class restrictions, so I'm definitely not complaining about it.


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