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actionmouseover
actionmouseover
Is then the mouse is anywhere over the NPC object, but only works when you state the X,Y of the NPC and use setshape/setshape2 EG: NPC Code: |
NingNong just said there is already a command like that? Is this true!? if so what is it, I didnt see it in the commands new txt file. hm...
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this can be done with just checking if the mousex/y is in a certain radius
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This wuld make it easier! 0_0
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Quote:
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R0bin: It would be so easy, it wouldnt be worth using, like
if(playersays(This command is OBSOLETE)) |
I QUITE agree with Raven. There is NO point in using it, plus you would have to have HOURS of Stefan making and debugging it to work, for WHAT possible purpose? I've already shown this code like 4+ times :'(
NPC Code: This would check to see if it is within one space of it =/ Just use that. ---Shifter |
Quote:
This might be a bit better: NPC Code: |
R0bin: Shifter, i post in blue, Im not raven :P
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but a code like I suggested would be easier and quicker.
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life isn't always easy...
...as long as it is possible it is enough for me, no matter how hard it is. Or it does matter...it shouldn't be too hard, but this is no too hard... |
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