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Magic Charging
I suggest that the time it takes to cast a spell should rely on your magic level and also the level of the spell.
for example, a sorcerer at magic level 4 casting a level 1 spell should be faster than when he casts it at level 1. While if the same sorcerer is casting a level 4 spell it should take the normal amount of time (i.e casting a level 1 spell at magic level 1 etc) Just a suggestion, but as people get stronger the early spells are causing less and less damage, so it shouldnt take as long to cast the lower level spells. |
It should also depend on the type of spell. For example a snow storm should take longer to cast than a small fireball. Each level you gain the duration decreases.
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And when the spell is in the process of being cast you see an animation, so all the melee warriors who are gonna die from the spell actually have a chance to RUN or attack the mage or whatever.
EDIT Never mind. Looks like that's happening now? |
While casting sorcerers can not move. When they are hit the spell is cancelled.
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so pretty much were worthless in fast paced combat now....
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Quote:
I think spells are pretty bad on 2k2 right now. They need to be thought out better. |
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