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Cira Baen S/s:
1 Attachment(s)
This is the finished Chat system.
Liek OMG! the first line, this system is up on providence, and maybe if you are good screen_name will let you try it out, this guy obviously was not good becuase as it states, it was taken. the second line, the pink one, is what you say in the global chat, in global chat, when you chat it is pink, but when others do it is white. the 3rd line, the darkish yellow, is when you call a GM, you see this and also only GM's see this. 4th line is GM chat, kinda like guild message, but in the chat, only GM's are in here (obviously) 5th line is you whispering to people, it confirms that you did it, as you can see. 6th line, this is you getting the whisper, screen_name whispered to himself, har har. here are the commands: /say <message> /whisper <account> <message> /callgm <reason> /saygm <message> ((this is for the GM only chat)) /setlines <amount> ((sets how many lines the chat box is)) /namelength <amount> ((sets how long your name is in chat)) emotions you can put: /laugh /dance /confused /bored /angry /annoyed /cry And, to clear the text: /clear now that this is done screen_name is going to start on the char selection, where you can have up to 3 characters, and when you set there name it is final unless you give a GM good reason to change... post comments on what you think: thx... P.s. you can see our small magic and hp bars, may be changed, but thats what we have for now. |
What's the point of whispering when you can just PM someone?
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we are hoping stefan will make pm's a server option *wink* *wink*, because we do not want to use them, this chat system would be all we wanted.
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how would taht lag it? do u know how many server's have chat systems?
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And no, I don't :( |
2k2's lag isnt becuase of the chat system, well a little might be, but thats because, its, well weird....every server has tested or had a chat system at one time, well most at least, believe me "lag-free"
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if they flood it, we can take it away from them, as i explained in my first post, and then they have no way to communicate= no flooders= lag free again :D
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Making a serverside NPC do infinite timeouts and stuff will cause a server to lag, so if you script the NPC half-ass yes it can lag.
BUT, if you do it right it wont. |
Well, I just enjoy it more than PMs for some reason
I will also be adding some commands so you can talk to your fellow Kingdom members as well as some more emotions, etc, etc. Here is a list of all the features: /say <message> - Global chat, shows pink for yourself, white for everyone else, GMs global chat will be greenish /whisper <account> <message> - Whispers to account, will tell you if you could whisper to that account, will tell you what you whispered to who, if it couldn't reach the account, ie spelled wrong, offline, it will tell you it couldn't be sent, shows up purplish /callgm <reason> - sends a message to all GMs on, shows up a light goldish color /saygm <message> - GM chat, will only be displayed to GMs, shows up cyan /setlines <amount> - temporary, will be replaced soon, sets the amount of chat lines you'll see /namelength <amount> - temporary, will be replace soon with a better option where you can choose how much of nicknames you want to see in the chat, sets how much of your nickname will be displayed in your messages emotions show up in yellow, will be adding a lot more there will also be an option to disable global chat, whispers, there will be floodchecking, and wordwrapping soon |
dont underestimat screenie, lol, he did it right, trust me....;)
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bwahahahahaaaa you fool *updates server options disconnects screen_name steals all scripts* bwahahahhahaahahaha *pinkie to mouth.* ;)
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The only thing that is serverside is when you do something that has to be sent globally, parsing, displaying, etc, is dont clientside
as for flooding, there will be a floodcheck, so you can only send something serverside every 7-10 seconds or so Mykel, the "taking" the system is only for testing right now, so i can let people test and stuff But if people abuses the chat system, i can make it so they wont be able to use any of the commands, it will simply be a notification system for them, but they will still receive chat and stuff i flooded it with 15 emotions today, wasn't as laggy as i thought ;) and i have a sucky butt computer |
I doubt stefan will let you disable PMs.
One of the restrictions on Trial accounts is that you can only send one PM every 60 seconds. With this new system, they'd be able to talk freely. -Jinx |
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o well |
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Very nice! I like it, but can it sustain itself when you have... more then 50 people on it?
I guess we will have to find out. |
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yea, like have it say if they pm someone, we do not use pm's on Cira Baen, please use the chat system, or somethign like that...
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yea, but why wudnt they be able to see the chat system?
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If you could disable toalls and make all the chat appear in the RC toalls screen, it might work.
I still think PMs to RCs would be much much better though. -Jinx |
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Even if it is there "Job" to watch it. Almost no one is going to have it open all the time watching it. No one will log on when they're online just incase some one might need them. Because why bother logging on if you're doing something else? Because you have to watch the chat to be able to help. |
duuude, we arent going to haave NAT's LAT's and GAT's, you have to know a lil bout the server. We a4e goin to have those while we make the server, but then they will become "GM's", only directed to help people, and build things when needed, and it will be everyones job to help, you see?
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I was invited to test the chat system on Providence, and it's really cool =) I'm looking forward to reviewing Cira Baen =)
-Jinx |
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If im not mistaken, Trial Players cannot use weapons o.O
And since the Chat System would be a npc, there would be no problem. Hmm, If they can, you can ask stefan to add something for the npc to pick out upgraded and non upgraded accounts. So that way only the upgradeded accounts get the chat system. |
lmao, they can use weapons......
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Aww, thats right, they just don't save. My Bad. -_-
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