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-   -   Pandora Role Play System Overview (https://forums.graalonline.com/forums/showthread.php?t=32967)

Warcaptain 07-05-2002 04:09 PM

Pandora Role Play System Overview
 
1 Attachment(s)
As soon as enigmas np-sever stops disconnecting constantly

You can all go on enigma and check out the rp system i made for my role playing realm, Pandora.
Here is an overview of the entire system so far, the stats and how it affects the player.

I hope you feel free to post constructive suggestions and polite comments about it.

And when you see it I hope you enjoy :)

nyghtGT 07-05-2002 04:12 PM

i like it...

Terazel Tenjin 07-05-2002 04:19 PM

Very conclusive, very cool. Can't wait to see it. :D

Gangster88 07-05-2002 04:25 PM

Ferret:
looks promising

LordZen 07-05-2002 04:31 PM

For Dexterity, I wouldnt use the boot symbol. Doesnt seem like that goes with feet so much as it does hands..dunno I might be wrong though.

My only real complaint about the system is that it seems like Dexterity is given to much importance. With that current system, you could really do well if you only added to Dexterity. I could attack quickly, have a high dodge rate, and walk around the map fast...all if I maxed only dexterity out. Dunno..sounds a bit unbalanced.

konidias 07-05-2002 04:35 PM

Quote:

Originally posted by LordZen
For Dexterity, I wouldnt use the boot symbol. Doesnt seem like that goes with feet so much as it does hands..dunno I might be wrong though.

My only real complaint about the system is that it seems like Dexterity is given to much importance. With that current system, you could really do well if you only added to Dexterity. I could attack quickly, have a high dodge rate, and walk around the map fast...all if I maxed only dexterity out. Dunno..sounds a bit unbalanced.

::agrees::

Warcaptain 07-05-2002 04:44 PM

Quote:

Originally posted by LordZen
For Dexterity, I wouldnt use the boot symbol. Doesnt seem like that goes with feet so much as it does hands..dunno I might be wrong though.

My only real complaint about the system is that it seems like Dexterity is given to much importance. With that current system, you could really do well if you only added to Dexterity. I could attack quickly, have a high dodge rate, and walk around the map fast...all if I maxed only dexterity out. Dunno..sounds a bit unbalanced.

true true

ill try to work on some way to balance some of the stats out and\or add more

nyghtGT 07-05-2002 04:51 PM

I'm not much into the millions of statistical points the player can get, but what is dexterity suppose to be?

I imagine it being the compacity of mind control and ability to learn new skills and such...

Can anyone enlighten me?

Warcaptain 07-05-2002 05:00 PM

Quote:

Originally posted by nyghtGT
I'm not much into the millions of statistical points the player can get, but what is dexterity suppose to be?

I imagine it being the compacity of mind control and ability to learn new skills and such...

Can anyone enlighten me?

dexterity is the ability to use your hands and feet to do things

archaonTCN 07-05-2002 05:24 PM

Quote:

Originally posted by Warcaptain


dexterity is the ability to use your hands and feet to do things

SCREENSHOTS
NOW.

Kohojogo 07-05-2002 07:31 PM

I'm banned at enigma-graal... dunno why, it just say "your account has been desabled from this sever, reason: God is your savor" ...

Jinx 07-05-2002 09:55 PM

Looks neat.


-Jinx

Masah 07-05-2002 10:01 PM

Quote:

Originally posted by Kohojogo
I'm banned at enigma-graal... dunno why, it just say "your account has been desabled from this sever, reason: God is your savor" ...
Another Staff member abusing RC no doubt.

-Brett

Warcaptain 07-06-2002 03:55 AM

Quote:

Originally posted by Kohojogo
I'm banned at enigma-graal... dunno why, it just say "your account has been desabled from this sever, reason: God is your savor" ...

not another staff abusing power...

but several times while cyanide was co-owner his acc was hacked and they did dumb things

and i remember them banning alot of people

i unbanned it.

if your acc is banned please let me know ill check the ban reason and find out how long it was banned for (if its a legit reason)

Warcaptain 07-06-2002 03:56 AM

Quote:

Originally posted by archaonTCN

SCREENSHOTS
NOW.


just be patient

npc-server will be back up and you all can go and play with it as much as you want.

Warcaptain 07-06-2002 03:58 AM

If you are giong to vote negative, plesae give me a reason why

I did this as an opinion and suggestion post

Not a opinion only.
If its bad, tell me how I can make it better.

Sparkplug 07-06-2002 04:00 AM

looks good :)

Questa 07-06-2002 04:01 AM

Re: Pandora Role Play System Overview
 
Quote:

Originally posted by Warcaptain
As soon as enigmas np-sever stops disconnecting constantly

You can all go on enigma and check out the rp system i made for my role playing realm, Pandora.
Here is an overview of the entire system so far, the stats and how it affects the player.

I hope you feel free to post constructive suggestions and polite comments about it.

And when you see it I hope you enjoy :)

cool.

gloop 07-06-2002 04:10 AM

.
 
sexy

Torankusu 07-06-2002 04:11 AM

Quote:

Originally posted by Kohojogo
I'm banned at enigma-graal... dunno why, it just say "your account has been desabled from this sever, reason: God is your savor" ...
haha!
so was mine!

RavenTelvecho 07-06-2002 04:11 AM

Quote:

Originally posted by nyghtGT
i like it...

MalakSylv 07-06-2002 04:16 AM

almost as funny as my Malak account's two ban reasons:

"problmes on forum s"

and

"Insult the playrewolrd and Gral"

HoudiniMan 07-06-2002 04:17 AM

*steals*

Bwahahhahaha

Warcaptain 07-06-2002 04:36 AM

Quote:

Originally posted by HoudiniMan
*steals*

Bwahahhahaha


you can do what you want

but my system is already up, youll be the lamer not me ;)

i waited to post this untill the system was done and up and running

Jinx 07-06-2002 04:42 AM

Quote:

Originally posted by Warcaptain



you can do what you want

but my system is already up, youll be the lamer not me ;)

i waited to post this untill the system was done and up and running

Good Choice ;)

-Jinx

Zxion 07-06-2002 05:13 AM

:D I like it! Good idea! ^_^

royce 07-06-2002 08:26 AM

Haha, theres really nothing to steal.

Warcaptain 07-06-2002 08:52 AM

Quote:

Originally posted by royce
Haha, theres really nothing to steal.
actualy yes

the forumlas are pretty difficult

and a good enough scripter can do everything when the ideas are presentedni front of him

a good scripter could reproduce this if he wanted

but thatd be pretty lame i think

Warcaptain 07-07-2002 06:51 PM

well its been 4 days still no npc-server restart

but hopefuly stefan will do it today.


keep checking all you who want to see it.

but dont think you are moving slow because of lag

low level chars move pretty slow

i raised speed for them in new system update
but if im not on it wont be updated yet (that is if it goes up today)

Warcaptain 07-07-2002 11:15 PM

woo hoo
 
yes :)

NPC-Server is back.

come check out the system everyone :-D

Cid_Night 07-08-2002 01:03 AM

very cool looks great, but isnt pandora the name of a town in secret of mana?

Warcaptain 07-08-2002 01:18 AM

Quote:

Originally posted by Cid_Night
very cool looks great, but isnt pandora the name of a town in secret of mana?
might be, i never got far in SOM3 i gave up cuz itw as a rom

but pandora is the chick who was given a box filled with all the evils in the world


when you play the final pandora (one with kingdom isles) youll realize why i called it that ;)

Cid_Night 07-08-2002 01:20 AM

ohhh ya pandora's box...i woulda thought of that first but i was just playing SOM so thats why i thought of it...

Brad 07-08-2002 01:21 AM

I LOVE the system. It's neat that you click to do your stats. The HP is a bit buggy though, :(

konidias 07-08-2002 01:36 AM

The only problem I see with the whole thing, is that you shouldn't have released the formulas for your stats.. it completely takes the fun out of people spending sleepless nights composing strategy guides for your playerworld. :p

Falcor 07-08-2002 01:49 AM

I don't see why you call it "Role Play System". Role play isn't based on armor and statistics. It should just be a plain status system, Adventure games have stat points, etc, so it's not really exclusive to RPGs... =\

G_yoshi 07-08-2002 01:38 PM

Quote:

Originally posted by konidias
The only problem I see with the whole thing, is that you shouldn't have released the formulas for your stats.. it completely takes the fun out of people spending sleepless nights composing strategy guides for your playerworld. :p
Hehe, I agree somewhat...although, locating a formula for determining next level EXP would be nice ;)

as for how I plan on doing EXP...I think I'll stick with how square probably does it and just assign each monster a given value. And with my 2 excellent NPC scriptors, I can probably get it all done :D and maybe try to find a way to add in something where the NPC knows like the last 3-5 players that attacked it and will distribute the EXP possibly based upon damage dealt by each player :)

As for determining speed, I'd just stick with the simple AGIlity stat and variable ;) I think 6 stats is more than enough to allow players some personal control :D

Warcaptain 07-08-2002 05:09 PM

Quote:

Originally posted by G_yoshi


Hehe, I agree somewhat...although, locating a formula for determining next level EXP would be nice ;)

as for how I plan on doing EXP...I think I'll stick with how square probably does it and just assign each monster a given value. And with my 2 excellent NPC scriptors, I can probably get it all done :D and maybe try to find a way to add in something where the NPC knows like the last 3-5 players that attacked it and will distribute the EXP possibly based upon damage dealt by each player :)

As for determining speed, I'd just stick with the simple AGIlity stat and variable ;) I think 6 stats is more than enough to allow players some personal control :D

thats how ihave it, so i guess theres not much different.

even the way you kill someone gives you diff exp

(ie with rocks, sword, bow or throw item)

royce 07-09-2002 01:38 AM

It's called a Battle System, here is mine
Quote:

if AC-AP=0 |Damage Taken= Normal Value
if AC-AP<0 |Damake Taken= Normal Value*(1+(|AC-AP|/10))


erm, I hope u guys understand this.
Im breaking it down into steps so im sure u will get it clearly.

1) first subtract the AP(Attack Power) from the AC(Armor Class) (Example (AP=14 AC=8))

8(AC)-14(AP)= -6

2) Then, find the abs of the number you got out of the first step.

|-6| = 6

3) Now, divide this number by 10

6/10= .6

4) add this number to 1

.6 + 1 = 1.6

5) Now, take this number and multiply it by the ap

14 * 1.6 = 22.4

6) Round, and you have your result!

Hopefully with this formula i developed someone with a low AC that is struck by an Attack with High AP will take more damage.
If someone with a high AC is struck by a low AP they will not take as much damage. Every attack deals at least 1 damage. HP cannot be healed from a very high AC.

-Note: The modifiers only applie to PHYSICAL damage, as from a sword or bow. Elemental damage follows different rules.

Its simple really, every point of resistance someone has lowers the damage they take from any form of that element by 5%.

I have a fire resistance of 2. I am then struck by an attack that deals 10 fire damage. I only take 9. Easy, huh?

G_yoshi 07-09-2002 02:23 AM

Quote:

Originally posted by royce
It's called a Battle System, here is mine

Heh, thanks, but I've already got it covered as far as how much damage players will do ;)

The Experience Point system (as well as ABP) is a different matter...although I believe I've already come up with a somewhat working system, just haven't tried it out yet :x


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