![]() |
Bomy wall glitch
Fix it.
Considering posts are the only thing about this, let's make a thread to catch peoples eye. FIX THE DAMN GLITCH BECAUSE I WANT TO BE A BOMY AGAIN. |
Re: Bomy wall glitch
Quote:
|
Re: Re: Bomy wall glitch
Quote:
|
i wish theyd fix the health too so it doesnt say 'You have full life power' when you have 1 HIT POINT LEFT!!! >=-(
|
Well bomy players used to have an advantage over pking human players, but now.... HUMANS STRIKE BACK >=)
|
Fix the door glitch too.
The one where bomys can't go in doors. |
Re: Bomy wall glitch
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
The perfect world is the old bodies, old HP, and complete reset.. |
Quote:
|
Um, the problem that occurs about bomies not being able to get through the doors.. that is caused by swimming in water. When a bomy swims in water, the X/Y values of the bomy aren't integer values.. meaning it can end up as x equaling 23.3 or something when you come out of the water.. Then you won't be able to get in a door. This could probably be fixed by turning that value into an integer when they step out of water.
But a temporary fix is to just walk up against a wall or something (from the left or right) and it will adjust your x/y back to integer form. Then you can walk through doors. |
hmm, maybe I'll fix the door bug now (If what konidias says is true) and I'll ask kamuii about making it so bomies cant be hurt when they are rolling
|
Quote:
|
Quote:
|
Hmmmm...... it used to be (Back in the good ol days, before PK'ers used to complain about everything) That when a bomy was hiding, he couldn't be hurt. We need to get that back into action. Seems a bit more realistic, eh? (Lol, as if Bomies are realistic)
Anywho, sounds good. Koni, you basically are right. You can easily fix it by running into a wall, but if we must, Jagen, go fix it... |
Quote:
From what I saw, the bomy would not fit into the door. Perhaps widening all the doors to double doors would solve the problem. I'm not sure what this would mean script-wise, but as far as editing the levels go it would not be demanding. |
Quote:
|
Quote:
|
Quote:
|
Re: Re: Bomy wall glitch
Quote:
|
Actually, when it used to be with the 'no hurt block', there was also the fact that the bomy moved back a bit after being hit... that or it slid... I forget which came first... oh yeah! It was the move back then sliding.
|
Quote:
Simple solution--Rescript a few lines so...: Bomys/bomies cannot be hurt under their shell. (Old Bomy) If bomys/bomies are in the way, they can be lifted by someone who has a glove. (New Command) That also could lead to new types of quests.... ;) ;) |
Quote:
|
Quote:
There seems to be a new cave that was recently discovered by humans. It is, however, ran by bomies (ah whatever) and you cannot get in. It's exclusive. That's where the bomy comes in. Say you have a friend (or the HELP FOR 10G always works) that would let you hide under it (no perverse comments, please) to get it, then you could get it. :) Or you could just make the carrying option accessible in certain areas. It's a hidden item (for example, -bomyhide) which can only be used if server.bomyhide #L equals.... test1.nw and not anywhere else... Bah you know what I mean. ;) Then there's my last suggestion, a time limit. You can hold a bomy for 15 seconds, but since these bomies are "heavy," you must "recharge" your stamina (ok, not stamina, but just a time limit) for 10 seconds.... Yes bomies would get picked on, but a time limit might help. :) |
Carrying = NO
Shell hiding = Yes but only with sliding. Bomy Wall Bug = Why the hell hasn't this been fixed yet Also, someone needs to expand the bomy storyline, everybody knows they came from space (bomy planet to be exact), but other then the bomy moon and bomy sun, there has been little insight into the existence of Bomys before they crashed on Mount Antora. |
Quote:
But as for the wall glitch, we already said it's easily fixable: Walk into a wall from the left or right and TAHDAH! Can you at least pay attention when you complain? |
Quote:
|
Quote:
Uhm... well, we still need to work on it, since it's a brand new idea. We'll get back to you... uhm... soon. |
Quote:
|
Quote:
|
Quote:
|
Quote:
|
Quote:
"there are also strange aliens that ****" |
Quote:
|
| All times are GMT +2. The time now is 09:52 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.