![]() |
my .plan file
1 Attachment(s)
Thursday, June 27, 2002.
Bomboman totally redone into a nice 16x16 tile "mini" game, seems I can work on it better when I look at it as a minigame instead of a full blown one. Looks shoddy but not bad for alpha, redoing it until it acts well. yey for perfect onwall! wooo! problem is that I need to make smoother walking (I want to make walking smoother instead of full tile jumps). Do you guys care about smoother movement? I mean astaroids was in black and white and it ownx0rs. //added ARGGGGGG I am screwing the smooth movement code... it can come later. |
Remake that army NPC you had and you shall be rewarded greatly in Valhalla.
|
I was also thinking about using an animated gif for sprites instead of using the standard "sprite" system used in many things in graal. It would cut down on what needs to be done each loop... still donno if I should do it because more people could make standard sprites... hrm
|
Yay. Normally I oppose minigames sometimes but having them every once in a while is good. I'll be looking forward to this one, especially if there is multiplayer :)
|
This isn't a minigame :D
This is a fully fledged different style game from graal to bring in other types of folk. My games will specifically be for people who DON'T have a lot of time on thier hands and want to enjoy a game or two a day :) |
is this for graal?
|
Yes, of course... I don't know how to program in any other language (yet).
|
Nice. Good ideas!
|
sounds like fun to me, run with it...
|
| All times are GMT +2. The time now is 05:29 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.