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GodSpeed 06-27-2002 11:50 AM

my .plan file
 
1 Attachment(s)
Thursday, June 27, 2002.
Bomboman totally redone into a nice 16x16 tile "mini" game, seems I can work on it better when I look at it as a minigame instead of a full blown one.

Looks shoddy but not bad for alpha, redoing it until it acts well.

yey for perfect onwall! wooo! problem is that I need to make smoother walking (I want to make walking smoother instead of full tile jumps).

Do you guys care about smoother movement? I mean astaroids was in black and white and it ownx0rs.

//added
ARGGGGGG I am screwing the smooth movement code... it can come later.

freddyfox 06-27-2002 11:52 AM

Remake that army NPC you had and you shall be rewarded greatly in Valhalla.

GodSpeed 06-27-2002 11:52 AM

I was also thinking about using an animated gif for sprites instead of using the standard "sprite" system used in many things in graal. It would cut down on what needs to be done each loop... still donno if I should do it because more people could make standard sprites... hrm

_0AfTeRsHoCk0_ 06-27-2002 10:22 PM

Yay. Normally I oppose minigames sometimes but having them every once in a while is good. I'll be looking forward to this one, especially if there is multiplayer :)

GodSpeed 06-27-2002 11:58 PM

This isn't a minigame :D

This is a fully fledged different style game from graal to bring in other types of folk. My games will specifically be for people who DON'T have a lot of time on thier hands and want to enjoy a game or two a day :)

Sir_Gareth 06-28-2002 12:19 AM

is this for graal?

GodSpeed 06-28-2002 12:23 AM

Yes, of course... I don't know how to program in any other language (yet).

Mista_Micro 06-28-2002 07:35 AM

Nice. Good ideas!

Cid_Night 06-28-2002 07:40 AM

sounds like fun to me, run with it...


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