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-   -   Not developing anything, are we? (Graal 2001) (https://forums.graalonline.com/forums/showthread.php?t=31443)

ZanderX 06-12-2002 07:40 AM

Not developing anything, are we? (Graal 2001)
 
1 Attachment(s)
PastAustin's cool.

Why? New inventory menu.

This is only the start of things to come; the menu is still in beta stages, it needs to be updated graphically, and quite a few things are going to be added before it's released and becomes standard serverwide.

It's open for testing to anyone who wants it, though I'm keeping it to a limit of 10 players.

Screenshots included in this post and two subsequent ones.

The below screenshot is a screenshot of the menu along with the expandable options window, after being dragged across the screen so you can see me!

ZanderX 06-12-2002 07:41 AM

1 Attachment(s)
The following is the good old menu. Still dragged, but no longer with the options menu displayed.

Pir 06-12-2002 07:42 AM

er, gfx suck, concept is cool

freddyfox 06-12-2002 07:42 AM

Looks great. We'll have to do some serious re-hauling to lure people back from the free servers, though. Gold server populations have dropped substantionally.

DragonX2 06-12-2002 07:42 AM

Quote:

Originally posted by ZanderX
The following is the good old menu. Still dragged, but no longer with the options menu displayed.
I want to be one of the 10 players.

ZanderX 06-12-2002 07:43 AM

1 Attachment(s)
Last shot.

Same thing, except now with a different colorset for text, light blue instead of black.

There's also red.

evilive 06-12-2002 07:46 AM

Hmmmm........... ::cracks nuckles:: time to fix those graphics.

Amagius 06-12-2002 07:46 AM

Looks Nice! Also: Kamuii, you have Telekinesis? No wonder there has been so many people on Graal2001...hehe.

Ghost Pirate 06-12-2002 07:57 AM

Quote:

Originally posted by evilive
Hmmmm........... ::cracks nuckles:: time to fix those graphics.

Wh00t a super l33t graphic menu + a option Zal tech menu!



That Telepathic thing should be deleted

ZanderX 06-12-2002 08:01 AM

Quote:

Originally posted by Ghost Pirate



Wh00t a super l33t graphic menu + a option Zal tech menu!



That Telepathic thing should be deleted

Hehe, don't worry, it'll be deleted eventually. :)

The graphics on the menu WILL be updated, and a boatload of new stuff added, courtesy of our newest Developer. ^_~

Pir 06-12-2002 08:06 AM

Quote:

Originally posted by ZanderX


Hehe, don't worry, it'll be deleted eventually. :)

The graphics on the menu WILL be updated, and a boatload of new stuff added, courtesy of our newest Developer. ^_~

its buttload ( around 5 pounds depending on how often you take a crap )

_0AfTeRsHoCk0_ 06-12-2002 08:28 AM

That inventory looks good
Like everyone else said, it needs a graphics update :)

konidias 06-12-2002 08:29 AM

I wouldn't necassarily call that development. Someone scripting a new inventory for you is hardly development. I don't think a new inventory menu is going to reel in the players. It does the same thing as the normal one, just in a different way.

Also, PastAustin is MINE! *throws some bread down in his basement for PastAustin* >:}

Waltz5 06-12-2002 08:29 AM

Nice :).

_0AfTeRsHoCk0_ 06-12-2002 08:30 AM

Quote:

Originally posted by konidias
Also, PastAustin is MINE! *throws some bread down in his basement for PastAustin* >:}
Wait a minute...
I thought you said a while ago that your room is in your basement
*detects a consipiracy*

Ghost Pirate 06-12-2002 08:32 AM

Quote:

Originally posted by Pir


its buttload ( around 5 pounds depending on how often you take a crap )

oh god shutup

ZanderX 06-12-2002 08:39 AM

Quote:

Originally posted by konidias
I wouldn't necassarily call that development. Someone scripting a new inventory for you is hardly development. I don't think a new inventory menu is going to reel in the players. It does the same thing as the normal one, just in a different way.

Also, PastAustin is MINE! *throws some bread down in his basement for PastAustin* >:}

PastAustin's ours, how's that?

Anyways, this is just the beginning of an entire thing. I've been waiting for someone to script a decent inventory, thanks to PA I can finally start on what I've wanted to for a while; totally revamping 2k1's NPCs and so forth. I'm not going to reveal all of my plans, however. ;)

ZanderX 06-12-2002 08:41 AM

Quote:

Originally posted by Waltz5
Nice :).
Message me on AIM, please.

evilive 06-12-2002 08:45 AM

I are will fix graphics...

AND THEN FINISH ZALACTIC LABSORZ!!!! BWHAHAHAHAHAHAHA



.....be happy people!

:)

konidias 06-12-2002 08:49 AM

To be honest, I don't like that inventory. It's like a rip of 2k2's and you can only see 3 items at once? I have like 40 items or something, how am I supposed to access something quickly? I think I would like to keep the old inventory thanks. :(

TrueHeaT 06-12-2002 08:54 AM

That's a good point, konidas. It should be made bigger.

Look for a new tileset within 2 months, and the desert up soon (NOT TUNNEL) too

ZanderX 06-12-2002 09:15 AM

Quote:

Originally posted by konidias
To be honest, I don't like that inventory. It's like a rip of 2k2's and you can only see 3 items at once? I have like 40 items or something, how am I supposed to access something quickly? I think I would like to keep the old inventory thanks. :(
It wiiiiill be bigger, don't worry.

When I said graphical updates, I didn't mean just making it look fancier. The size will be increased, along with functionality and other stuff. :)

Depending on how my good NAT friends feel and how well they decide they can script, we might even make it resizable. :D

Zolrieg 06-12-2002 09:19 AM

nice concept, but konidias' point shouldn't be taken lightly. it would take too long to get to the end of your inventory. how about a drop-down menu? :o

Shorty2Dope 06-12-2002 09:33 AM

I think for an inventory for g2k1 you should use the way the hats and trade items are set up.. it would fit in better that way. Just throw all the items into a circle around the player.

konidias 06-12-2002 09:38 AM

Quote:

Originally posted by Shorty2Dope
I think for an inventory for g2k1 you should use the way the hats and trade items are set up.. it would fit in better that way. Just throw all the items into a circle around the player.
*cough* Oasis *cough* ;)

That's good news to hear though (about having more visible items at one time)

ZanderX 06-12-2002 09:51 AM

Quote:

Originally posted by konidias


*cough* Oasis *cough* ;)

That's good news to hear though (about having more visible items at one time)

:) I'm about to make my eternal 2k1 updates thread, and I'll have a very spiffy thing to post there, courtesy of my friend Birdbird.

-Axel- 06-12-2002 09:59 AM

Quote:

Originally posted by TrueHeaT
and the desert up soon (NOT TUNNEL) too
YEY

Torankusu 06-12-2002 10:04 AM

Quote:

Originally posted by konidias


*cough* Oasis *cough* ;)

let's not go there.

Shorty2Dope 06-12-2002 10:47 AM

Quote:

Originally posted by konidias


*cough* Oasis *cough* ;)

That's good news to hear though (about having more visible items at one time)

Yea I like yours, but still it would go well with how the other menus are in g2k1

-SLaG- 06-12-2002 10:48 AM

Quote:

Originally posted by Pir
er, gfx suck, concept is cool
Why not make standard gfx for the bars and views and have it look for them locally not server side, Then people can customize the gfx the way they want. Like skins.

Amagius 06-12-2002 10:59 AM

Quote:

Originally posted by -SLaG-


Why not make standard gfx for the bars and views and have it look for them locally not server side, Then people can customize the gfx the way they want. Like skins.

Sort Of Like WinAmp. (Note: You could do that with almost anything in Graal.) But still I wouldn't want a standard one looking like that.

ZanderX 06-12-2002 11:10 AM

Quote:

Originally posted by Shorty2Dope


Yea I like yours, but still it would go well with how the other menus are in g2k1

Other menus will be changing too. :x

ZanderX 06-12-2002 11:17 AM

Quote:

Originally posted by -SLaG-


Why not make standard gfx for the bars and views and have it look for them locally not server side, Then people can customize the gfx the way they want. Like skins.

It's a good idea, but then it would take away from my unified ideas; on top of that, if a player screwed up...

-SLaG- 06-12-2002 08:35 PM

Quote:

Originally posted by ZanderX


It's a good idea, but then it would take away from my unified ideas; on top of that, if a player screwed up...

Well if theyed mess with it im sure theyed make a copy of the orig first

Saga2001 06-13-2002 12:02 AM

Quote:

Originally posted by konidias
I wouldn't necassarily call that development. Someone scripting a new inventory for you is hardly development. I don't think a new inventory menu is going to reel in the players. It does the same thing as the normal one, just in a different way.

Also, PastAustin is MINE! *throws some bread down in his basement for PastAustin* >:}

AHHHHHHHHHHH!!!! *is allured by bread and has the level you were wanting* I am no man's man...*feels dumb for saying that*

In other subjects, the inventory system is a lot cooler than some darn screenshot. :-/. It is great, cause it allows for sounds changes (possibly custon sounds if you want) also it is draggable, mouse functions work (you can click a weapon to select it). Another nice feature is that you have "favorites", where you can right click on a weapon and press any number key (0-9) and that weapon gets set as favorite number # and whenever you like (anywhere in the playerworld without the q weapon menu being open) you can press that number and IMMEDIATLY be sent to the npc, now that is a nice feature, reccommended by Er1c (thank ya) and there are many thing that brew in my mind that no one knows or dares to dream of.

Zach1 06-13-2002 01:07 AM

1 Attachment(s)
Quote:

Originally posted by evilive
I are will fix graphics...

AND THEN FINISH ZALACTIC LABSORZ!!!! BWHAHAHAHAHAHAHA



.....be happy people!

:)

=D glee.
*attached image is NOT to be taken seriously*


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