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IpBanning in window instead of TXT file
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Well, There is three options:
->Banned ->Local IP Banned ->Global IP Banned (Cannot be selected if you aren't a Global Staff) You can also edit the range that it will ban, such as when you open the ban, it would show everything, but would incluid a bar with the IP Range, like 25.50.75.100 You can make 1-3 of the ranges a *. This will prevent someone going into ipbanned.txt and adding *.*.*.* |
sounds good but I personally would rather have a disconnect reason :( or a /disconnect so I can disconnect with sendtorc
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like when you get kicked from a channel on Mirc, it shows the reason, and the person who done it.
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NPC Code: easy disconnect, it tells the player that they aren't allowed to put npcs locally and then they get d/ced, and since it says (Accountname recieved an illegal data or something yo (hacker?)) and then the rc peoples can banz0r him/her. |
(1) It'd be putnpc2 x,y,;
(2) What if you want a script to disconnect everyone? Wouldn't an if(initialized){for(i=0;i<allplayerscount;i++){wit h(allplayers[i]){ sendtorc /disconnect #a; sendtorc NPC-Server disconnects #a under orders of NPC. }}} be more efficient if /disconnect worked? (3) Anyway, if you want to disconnect a loony RC it's easier to type /disconnect. (4) One time someone made a buggy script that sent constant sendtorcs to Providence RC. Nobody could get on to kill it or disconnect the NPC server. Eventually the same someone (coughjagencough) managed to get in and click quickly enough to be rid of the NPC (and sadly the rest of the NPCs) until stefan could come remove the NPC from the database and restart the server. There was always about enough time when you logged in before the server started crashing your RC for one chat command or ctrl+v. Oh what I would have done for /disconnect (npcserver)... |
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