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Is there any way to...
Make an npc baddy use a npcw?
like if i could get a npc baddy to use the flamethrower |
Re: Is there any way to...
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Not a chance, dirty script stealer.
........Just kidding, googi. here 'tis... if (playertouchsme) { toweapons Flamethrower; } if (weaponfired&&playerdir=3) { freezeplayer 1; playersprite=33; putexplosion 1,playerx+2,playery; sleep 0.1; putexplosion 1,playerx+4,playery; sleep 0.1; putexplosion 1,playerx+6,playery; sleep 0.1; putexplosion 1,playerx+8,playery; sleep 0.1; putexplosion 1,playerx+10,playery; sleep 0.1; putexplosion 1,playerx+12,playery; sleep 0.25; ; } if (weaponfired&&playerdir=2) { playersprite=33; freezeplayer 1; putexplosion 1,playerx,playery+2; sleep 0.1; putexplosion 1,playerx,playery+4; sleep 0.1; putexplosion 1,playerx,playery+6; sleep 0.1; putexplosion 1,playerx,playery+8; sleep 0.1; putexplosion 1,playerx,playery+10; sleep 0.1; putexplosion 1,playerx,playery+12; sleep 0.25; ; } if (weaponfired&&playerdir=1) { playersprite=33; freezeplayer 1; putexplosion 1,playerx-2,playery; sleep 0.1; putexplosion 1,playerx-4,playery; sleep 0.1; putexplosion 1,playerx-6,playery; sleep 0.1; putexplosion 1,playerx-8,playery; sleep 0.1; putexplosion 1,playerx-10,playery; sleep 0.1; putexplosion 1,playerx-12,playery; sleep 0.25; playerbombs-=3; } if (weaponfired&&playerdir=0){ playersprite=33; freezeplayer 1; putexplosion 1,playerx,playery-2; sleep 0.1; putexplosion 1,playerx,playery-4; sleep 0.1; putexplosion 1,playerx,playery-6; sleep 0.1; putexplosion 1,playerx,playery-8; sleep 0.1; putexplosion 1,playerx,playery-10; sleep 0.1; putexplosion 1,playerx,playery-12; sleep 0.25; ; } <edit> Sorry, forgot to mention. I suck at scripting, i d/led this from a site |
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You "jokingly" call him a script stealer, when you stole this one. Why not have someone else fix it...x_x. People really are dumb sometimes. |
hey hey hey, saga.
if you read one line BELOW that, you see it was a JOKE. and if they OFFER many npc's to be PUBLICLY DOWNLOADED, is it stealing? if the person who made the site made the npc? i dont *think* so.... and i used it cuz i stink at scripting, trying to use these kind of things as an example... better than if.that.fired- creates an algorithm which when vectored will create a square root of a piece of pie times the players x+(y-3) (ok thats fake but it kinda hard to understand the stuff) i wanted to see how stuff works to try to get better at scripting. |
Okay, put this into your NPC somewhere.
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yeah didnt seem to work... he slashes.
when i didnt have him on attack, (attackmode-none) if i touched the bottom, he would use it... ((wow in my first scripting post i have gotten googi, saga, and kaimestu here. i feel so honored ;) )) |
oh my god.. i SPELT IT WRONG!
*a horde of evil ip banning, fire snake launching, ani lamer creating scripts rise up and swallow me whole* :p |
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Sorry i was really sharp about that.
What I mean is if u want help then get a friend who is interested and have him / her teach you to better, instead of begging. I also don't like it when people get scripts off sites...x_x |
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[CODE] if (playertouchsme) { toweapons Flamethrower; } if (weaponfired) { spyfire playerdir,3; } |
or :)
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ok, ok
ok sorry everyone. for sa...er...pastaustin, sorry. none of my (few) friends like graal. i was only joking... (guess its a character flaw)so sorry for whatever. but one thing... pastaustin, when did i [I]beg?/I]
Oh and for the last 2 or 3 posters, we were trying to get the "flamethrower" to work with an NPC baddy, not me. it works with me with the original script |
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I like weapons that do not have to use putexplosion.
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WTF |
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