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-   -   Ghosts are on the Prowl, whereare you? (https://forums.graalonline.com/forums/showthread.php?t=28188)

Falcor 04-29-2002 12:19 AM

Ghosts are on the Prowl, whereare you?
 
As we all know, ghosts on the server arent allowed to interacwith npcs. Well i've found this limits our control over where these lil critters can run off to. I propose Ghost NPCS. These special npcs are the only real npcs that they can interact with.

we could proabablydo this with a simple comment at the top... such as

//#GHOSTSCRIPT
if(playerenters) {setlevel2 onlinestartlocal.graal,30,30;}

These ghost scripts would NOT be interactable w/ the player. just w/ ghosts on the server. This would be helpful if we wanted to show ghosts some specific sites around the server instead of letting them wander free and not know where and what was happening.

Seems good in concept atleast.

adam 04-29-2002 01:35 AM

I like

haunter 04-29-2002 05:51 AM

Re: Ghosts are on the Prowl, whereare you?
 
Quote:

Originally posted by Falcor
As we all know, ghosts on the server arent allowed to interacwith npcs. Well i've found this limits our control over where these lil critters can run off to. I propose Ghost NPCS. These special npcs are the only real npcs that they can interact with.

we could proabablydo this with a simple comment at the top... such as

//#GHOSTSCRIPT
if(playerenters) {setlevel2 onlinestartlocal.graal,30,30;}

These ghost scripts would NOT be interactable w/ the player. just w/ ghosts on the server. This would be helpful if we wanted to show ghosts some specific sites around the server instead of letting them wander free and not know where and what was happening.

Seems good in concept atleast.

Yeah but then people would start putting ghostscripts and player scripts on their servers ;O you could make a ghost just be like a player.

Graal518 04-29-2002 06:00 AM

Re: Ghosts are on the Prowl, whereare you?
 
Quote:

Originally posted by Falcor
As we all know, ghosts on the server arent allowed to interacwith npcs. Well i've found this limits our control over where these lil critters can run off to. I propose Ghost NPCS. These special npcs are the only real npcs that they can interact with.

we could proabablydo this with a simple comment at the top... such as

//#GHOSTSCRIPT
if(playerenters) {setlevel2 onlinestartlocal.graal,30,30;}

These ghost scripts would NOT be interactable w/ the player. just w/ ghosts on the server. This would be helpful if we wanted to show ghosts some specific sites around the server instead of letting them wander free and not know where and what was happening.

Seems good in concept atleast.


There's no ghosts after may 1st so there's really no point.

Falcor 04-29-2002 06:28 AM

why? People that regestered for 15$ cant go on p2p.. they should go on as ghost.s And what about if i dont WANT players on the server while im debugging a major flaw? then waht?

haunter 04-30-2002 12:30 AM

Quote:

Originally posted by Falcor
And what about if i dont WANT players on the server while im debugging a major flaw? then waht?
Ultra corrupt-ness banning time... gotta love mister *.*.*.*

Falcor 04-30-2002 10:38 AM

That would be real REAL smart. Banning everyone including myself =_=


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